Lunar Rover Thought

This forum supports the Early Access Program for the PC for Buzz Aldrin's Space Program Manager (SPM). iOS, Android and Mac releases are still in development. SPM is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions in this realistic turn based strategy game.

Moderator: MOD_BuzzAldrin

Post Reply
stilicho410
Posts: 65
Joined: Mon Apr 16, 2012 8:45 pm

Lunar Rover Thought

Post by stilicho410 »

Currently R&D for the Lunar Rover depends on the SET's Crewed Spacecraft skill.

I suggest switching that to the EVA skill:

1) Gameplay: As it is, the only items currently using the EVA skill are the Gemini and Apollo spacesuits. This would increase use of the skill 50%.
2) Historically, besides spacesuits, there was a lot of R&D done on the procedures and special tools that would be used during EVAs. The Rover could be considered an "EVA tool".
Thanks,
Stilicho
User avatar
CowboyRonin
Posts: 360
Joined: Fri Aug 14, 2009 12:17 pm

RE: Lunar Rover Thought

Post by CowboyRonin »

The suggestion has been logged and sent to the developers.
Matrix forum liaison to Buzz Aldrin's Space Program Manager team
WitW/WitE2 Alpha tester
Post Reply

Return to “Buzz Aldrin's Space Program Manager”