East German Database

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JohnOs
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East German Database

Post by JohnOs »

Is it ok if I start working on an East German Custom User Database, or should I wait? Got some ideas of a West German unit fighting it out with an East German unit. Who else is thinking on build your own user datebase?
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Mad Russian
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RE: East German Database

Post by Mad Russian »

Go ahead, make whatever you like.

Good Hunting.

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CapnDarwin
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RE: East German Database

Post by CapnDarwin »

John,

We will have one in the first RS expansion, but feel free to spin your own for everyone to enjoy. [:)]
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RE: East German Database

Post by JohnOs »

This is what you post "Easy to do. Just copy a data folder with a new name like British-Red, go into the User data file change the Country Name to British-Red and change the side to Red and they will show as a side two selection." maybe I'm having a brain fart and can't get it to work. I'm making a copy of the Soviet folder because most of the equipment is Soviet, just need to make changes to the user guide. The problem I'm having is taking a copy of the Soviet folder and renaming it to EGerman and the user datebase change the name to EGerman-user and when trying to build a scenario with the East German user file there isn't any showing on the drop down for the player 2.
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RE: East German Database

Post by CapnDarwin »

John,

Do the following:

1. Make a new folder Called EGerman in the Modules/FPRS/Data folder.
2. Copy the Soviet-User.xls file and paste it into the new EGerman folder.
3. Rename the XLS from Soviet-User to EGerman-JohnO or something along those lines.
4. Open the XLS file and go to the National Tab and scroll down to line 54: Country Name and enter EGerman-JohnO or something similar.

That should bring up the info in game for you. You can then add your own insignia and change line 51 to that new piece of art so it will show in game.

Let me know if you hit any snags with these instructions.
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JohnOs
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RE: East German Database

Post by JohnOs »

Yep, it worked, I forgot about line 54 [:)]
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RE: East German Database

Post by WABAC »

Thanks for the tips Capn.

Since I have not figured out maps, I think I will start working on my winter of 1961/62 TOE / OOB for the US and Soviets.

It's an era that has always intrigued me. And it does take some imagination to believe that it wouldn't get nuclear and chemical from the get go
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RE: East German Database

Post by CapnDarwin »

A lot of this will be a bit easier once all of the Modding Guides and supporting files get posted here soon. Bugs have been trumping docs for the past few weeks. Only so many free hours a day to work on this stuff. Sadly.
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JohnOs
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RE: East German Database

Post by JohnOs »

Ok, eveything is looking pretty good here building the East German data base. The bigest problem is trying to find unit type symbols like the other countries have for there units. I have GDR flags but no military type unit symbols. Does anybody may have a link to such a problem as I have?
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RE: East German Database

Post by CapnDarwin »

Some don't. A good number of the Soviets are post 80s.
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RE: East German Database

Post by JohnOs »

I guess I could just wait until we get the Modding Guide, but I will ask anyway [:D]

Looking at the spreadsheet and where can I find the data for example the recon company. where is the code RUA4, RUA5 and RUA6 locate at? What is the Tag use for and Composition locate at for example RECCE-W, RECCE*3

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RE: East German Database

Post by CapnDarwin »

When you select a Recon Company in the editor it is composed of RUA4, RUA5, and 2 RUA6 compositions. Compositions can be either Codes like RUA4 or Sub-Unit callouts like RECCE or RECCE-W*X (where X is the number items in the formation). Those refer to the CompIDs found on the Units tab (over in column S). Like ghostbusters you can't cross the streams. The composition must be either Codes from Column B or Unit callouts from column S of the Units tab. Mixing will blow things up. So will circular calls to Codes.

The formats help show the two types. Code based compositions are shown in italics and unit based are shown normal.

You can also callout specific units by using the SUTag on the units tab. Looking at the SP Arty Battalion both RUA12 and RUA13 have units called RU197 which is an ACRV. You can mix SUTags and CompIds since they are unit calls.

Hope that helps.
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RE: East German Database

Post by WABAC »

ORIGINAL: Capn Darwin
You can also callout specific units by using the SUTag on the units tab. Looking at the SP Arty Battalion both RUA12 and RUA13 have units called RU197 which is an ACRV. You can mix SUTags and CompIds since they are unit calls.

Hope that helps.

On the American Units sheet there are 9 mechanized infantry squads with the CompID = INF-ME. On the Formation tab the Code for one mech infantry squad is defined as 1ME and the Composition is defined from the generic CompID column rather than the specific SUTag column.

Does the code then look to the year of the scenario and the 1st Year - Last Year columns to determine which squads are available and then assign them randomly? That would be a neat feature. If I am reading this correctly a mech squad in a 1989 scenario could end up with one of four different SAW's, but most likely ISW3 (M-60) because it is listed in five of the squads.

Or I could be incredibly wrong.

In which case, please correct me.

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RE: East German Database

Post by CapnDarwin »

When you set the date in the scenario editor and pick a formation from the editor, only those units with correct date range will show in the window. From there, the player (scenario designer) can choose from the various unit types available for the date. There is no random assignment it picks the top one in the stack if more than one choice exists.
OTS is looking forward to Southern Storm getting released!

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RE: East German Database

Post by WABAC »

Thanks again Capn. [&o]

That makes sense. And what a great feature it is for creating under-strength units too.
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