Bunny Divisions

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WarHunter
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Bunny Divisions

Post by WarHunter »

When using unlimited divisions option. The AI is multiplying divisions like frisky bunnies. Here is an example of Chinese divisional bunnies at work.

Counted 21 broke down mot divisions & 39 broke down inf divisions. Who knows how many more will be in there when i look again.

We may need a Holy Hand Grenade.

Maybe not high on the list of bugs.

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“We never felt like we were losing until we were actually dead.”
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Zorachus99
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RE: Bunny Divisions

Post by Zorachus99 »

The zero factor divisions are rather fetching.

Infinite breakdowns indeed!
Most men can survive adversity, the true test of a man's character is power. -Abraham Lincoln
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paulderynck
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RE: Bunny Divisions

Post by paulderynck »

On the bug list from the beta side. Ha ha, we finally beat you guys to it!
Paul
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WarHunter
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RE: Bunny Divisions

Post by WarHunter »

So the divisions have been multiplying like tribbles. Glad to know a fix is on the way.
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paulderynck
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RE: Bunny Divisions

Post by paulderynck »

I don't want to inspire any misplaced expectations as to a timeline. This one seems pretty innocuous as bugs go, since there's an easy workaround. OTOH if it's a quick simple fix, it may make the next patch. We know it happens when force pool additions take place in a new year.
Paul
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RE: Bunny Divisions

Post by Shannon V. OKeets »

Has anyone sent me a saved game for this? I don't see it anywhere - but I might have it labeled strangely.
Steve

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paulderynck
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RE: Bunny Divisions

Post by paulderynck »

I thought Lex did on the beta side.
Paul
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Centuur
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RE: Bunny Divisions

Post by Centuur »

It's in the Beta test forum, bug reports 1.1.0.2., last post...
Peter
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RE: Bunny Divisions

Post by Shannon V. OKeets »

ORIGINAL: Centuur

It's in the Beta test forum, bug reports 1.1.0.2., last post...
Found it, thanks.
Steve

Perfection is an elusive goal.
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