RTB digression after naval combat

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Finarfïn
Posts: 145
Joined: Sun Dec 22, 2013 11:03 pm

RTB digression after naval combat

Post by Finarfïn »

Hello,

not sure if it's something i've missed or a bug but i'm stuck.

I've sent some french cruisers in Baltic sea (opération vent divin [;)]), without anyhope of return (Germany have taken Danemark after) but in the other hand they can disrupt some german CP.

After the fight some cruiser are request to RTB but as there is no valid target i can't do anything. If i have correctly read the RAC i must destroy them but how?

Fin
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AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: RTB digression after naval combat

Post by AxelNL »

try backspace or F11 to see if there is a port left where you could RTB
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Finarfïn
Posts: 145
Joined: Sun Dec 22, 2013 11:03 pm

RE: RTB digression after naval combat

Post by Finarfïn »

I go throw

F11 just said there is no valid place to go and backspace didn't seem t work untill i place the cursor on a french port.

Fin
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Centuur
Posts: 9083
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: RTB digression after naval combat

Post by Centuur »

If I'm not mistaken, there should be a message on the main form which says that you have to use the spacebar to destroy the unit...
Peter
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Finarfïn
Posts: 145
Joined: Sun Dec 22, 2013 11:03 pm

RE: RTB digression after naval combat

Post by Finarfïn »

Yes the message is here but spacebar only works (destroy the unit) when i hoover a french port with my mouse.

Fin
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paulderynck
Posts: 8516
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: RTB digression after naval combat

Post by paulderynck »

But that's your only choice - by the rules - the unit must be destroyed.

So hover over a French port and then hit the spacebar, and the unit should then be deleted (destroyed). And then you can continue with your game.
Paul
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Finarfïn
Posts: 145
Joined: Sun Dec 22, 2013 11:03 pm

RE: RTB digression after naval combat

Post by Finarfïn »

Thanks,
I must made the mistake between this and return to base step (not after combat) all units which cannot reach a port are auto destroy by the program during this step.

Fin
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