As you can see, the LOS in this frame is properly degraded by one.

Post by toddtreadway »

Post by toddtreadway »

Post by toddtreadway »

Post by toddtreadway »
BTW, if I do not fire the same impulse I move (using assault movement) and fire on a later impulse instead, the LOS is also clear. My guess is that LOS is computed using the hex degradation at the beginning of the turn.

