LOS bug when using assault movement

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toddtreadway
Posts: 484
Joined: Mon Sep 29, 2003 9:30 pm

LOS bug when using assault movement

Post by toddtreadway »

I think there may be a bug for LOS when using assault movement with a vehicle. It may be intended to work this way, but I doubt it.

As you can see, the LOS in this frame is properly degraded by one.



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toddtreadway
Posts: 484
Joined: Mon Sep 29, 2003 9:30 pm

RE: LOS bug when using assault movement

Post by toddtreadway »

I then activate the tank and move it South down the road using assault movement. I turn the tank around and fire THROUGH THE HEX I STARTED IN at the Russian infantry stack with Lt. Yakov. Note that the LOS is still degraded by one.



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toddtreadway
Posts: 484
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RE: LOS bug when using assault movement

Post by toddtreadway »

And on the next impulse the LOS is now clear.


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toddtreadway
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RE: LOS bug when using assault movement

Post by toddtreadway »

BTW, if I do not fire the same impulse I move (using assault movement) and fire on a later impulse instead, the LOS is also clear. My guess is that LOS is computed using the hex degradation at the beginning of the turn.

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Tom Proudfoot
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RE: LOS bug when using assault movement

Post by Tom Proudfoot »

Fixed for 1.04 or later, thanks!
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