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Post by Marshall Ellis »

Post by PISA.inWar »
ORIGINAL: gazfun
There are 4 files per player per month thats 28 files and if everyone puts there turns in daily then thats nearly a month of turns, to complete an actual month in the game. Three months is = to 84 files, plus an economic phase.
Players who like to play against the AI in a game to get there fun is fine, but it soon runs out of novelty very quickly.
Post by PISA.inWar »
Hi gazfun, I congratulate you for the experience you have on EIA electronic game. The problems of the slowness of the game share (for the experience I had with the table game), I am surprised, however, that IT developers of the game (all these years) have tried to propose "electronic shortcuts" that could speed up the game. But not wanting to find time to remove the bug (and I do not speak of the way to get the complete package of the game with the updated files) I think it is understandable why this failure to invest for their improvement. If I had hesitations in buying a digital game EIA your experience reported here makes me a bit away 'to purchase more of it. And I think it's difficult for me to recommend it to my other friends. It is a pity that.ORIGINAL: gazfun
I have played a game of EiA for 7 years and it still wasnt finished by PBEM. I think thats a pretty good qualification of my experience. Plus I was one the original Testers of this. You see we had a vision that everyone would be diligent in getting there turns in regularly but that is a goal that cant be achieved by any streach.
There are 4 files per player per month thats 28 files and if everyone puts there turns in daily then thats nearly a month of turns, to complete an actual month in the game. Three months is = to 84 files, plus an economic phase.
Sure if people want to take 8 to 10 years to finish a campaign of EiA well thats there business, but I think poeple should be aware of this.
Players who play a campaign with other players I believe would be expected to complete such a campaign between 6 to 12 months, anymore and its getting close to real life, and the reason I like to play Strategy gaming to escape from the real world for a few minutes a day to get my turn done and to do a bit of diplomacy. Players who like to play against the AI in a game to get there fun is fine, but it soon runs out of novelty very quickly.
ORIGINAL: gazfun
After playing this game and all the files it has to do to exchange between 7 players I have changed my mind that as far as a PBEMgame it is too slow. It would be better to be TCP/IP
Post by Athelas2211 »
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