Patch 07 - Unofficial Public Beta - 1126b updated 17 Sept 2016

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witpqs
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by witpqs »

ORIGINAL: rook749

ORIGINAL: Feurer Krieg

What's the latest verdict on this beta? Since an official patch is unlikely, are there still open issues that people are seeing or have most of them been worked out?

I think its a much better game with the patch, now I just need to convince AirGriff of it so we can use it in the current PBEM Game.

Rook
I agree. Many people miss the point there are far fewer issues with the Beta than with the latest official, or than with any of the officials.
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michaelm75au
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by michaelm75au »

I have added a EXE to tm.asp?m=3541548#
It fixes some issues with docked TFs and size of ship/TF, and possible Fast Trans TF.
Just unzip the file into the beta directory and use the beta shortcut.

I'll make a full installer later as I still want to see how the FT TF behaves first.
Michael
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by sanch »

ORIGINAL: Gaspote

ORIGINAL: LargeSlowTarget

One thing that bugs me a bit is that you can land LCUs from a transport TF (= LCUs arrive in strat movement mode), change movement mode to combat or move and give movement orders - and the LCUs start moving in the new movement mode immediately, although they are still labelled "unpacking". Movement starts even when part of the units are still aboard the ships. IMO the LCUs should start moving only after unloading and unpacking is complete?

I agree, and even on land after train movement [:D]

Yep, me too, with the 'v' beta. I strat a unit to a city; the unit arrives. I switch to 'move' mode and set a destination. The unit starts moving immediately, even though it has 1 or 2 or more days of unpacking remaining. It is convenient for getting units there faster, but somehow I doubt that moving while unpacking is WAD.
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witpqs
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by witpqs »

ORIGINAL: sanch

ORIGINAL: Gaspote

ORIGINAL: LargeSlowTarget

One thing that bugs me a bit is that you can land LCUs from a transport TF (= LCUs arrive in strat movement mode), change movement mode to combat or move and give movement orders - and the LCUs start moving in the new movement mode immediately, although they are still labelled "unpacking". Movement starts even when part of the units are still aboard the ships. IMO the LCUs should start moving only after unloading and unpacking is complete?

I agree, and even on land after train movement [:D]

Yep, me too, with the 'v' beta. I strat a unit to a city; the unit arrives. I switch to 'move' mode and set a destination. The unit starts moving immediately, even though it has 1 or 2 or more days of unpacking remaining. It is convenient for getting units there faster, but somehow I doubt that moving while unpacking is WAD.
As far as I recall it's been that way forever, didn't start with any Beta.
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FeurerKrieg
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by FeurerKrieg »

Yea, always been that way.

Not saying it shouldn't be fixed at some point, but this isn't a problem the beta started.
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by chemkid »

.
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BigDuke66
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by BigDuke66 »

X? 1123v seem the latest, at least when looking at the 2nd post.
chemkid
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by chemkid »

.
rev rico
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by rev rico »

Curious guys, I read through the list of changes, but can someone summarize what effect all this has on gameplay? What exactly should I expect different if I update a current PBEM? What adjustments do I need to make in playing Japan, tactics, strategy, etc...?

Thanks
Bob
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by Gaspote »

ORIGINAL: rev rico

Curious guys, I read through the list of changes, but can someone summarize what effect all this has on gameplay? What exactly should I expect different if I update a current PBEM? What adjustments do I need to make in playing Japan, tactics, strategy, etc...?

Thanks
Bob

More stable, less annoying and with more feature too [&o]
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rook749
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by rook749 »

ORIGINAL: Gaspote

ORIGINAL: rev rico

Curious guys, I read through the list of changes, but can someone summarize what effect all this has on gameplay? What exactly should I expect different if I update a current PBEM? What adjustments do I need to make in playing Japan, tactics, strategy, etc...?

Thanks
Bob

More stable, less annoying and with more feature too [&o]

I can second this. I have moved into a PBEM game with AirGriff without the Beta and while we have not had any game breaking bugs hit us yet I miss some of the features to streamline the game the Beta had.

Rook
rev rico
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by rev rico »

How does it change CAP effectiveness? ...air coordination? ...flak?


Jones944
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by Jones944 »

ORIGINAL: rev rico

How does it change CAP effectiveness? ...air coordination? ...flak?


Post #2 in this thread has the full change log. It's all there. Press Ctrl-F and type in each term above.

In my opinion there isn't any good reason to not upgrade at this point. The additional features and game play enhancements far outweigh any potential downside.
My game has been solid upgraded through multiple versions of the beta.
"Cry 'Havoc,' and let slip the dogs of war" - William Shakespeare, "Julius Caesar"
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michaelm75au
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by michaelm75au »

ORIGINAL: sanch

ORIGINAL: Gaspote

ORIGINAL: LargeSlowTarget

One thing that bugs me a bit is that you can land LCUs from a transport TF (= LCUs arrive in strat movement mode), change movement mode to combat or move and give movement orders - and the LCUs start moving in the new movement mode immediately, although they are still labelled "unpacking". Movement starts even when part of the units are still aboard the ships. IMO the LCUs should start moving only after unloading and unpacking is complete?

I agree, and even on land after train movement [:D]

Yep, me too, with the 'v' beta. I strat a unit to a city; the unit arrives. I switch to 'move' mode and set a destination. The unit starts moving immediately, even though it has 1 or 2 or more days of unpacking remaining. It is convenient for getting units there faster, but somehow I doubt that moving while unpacking is WAD.
Looked up the code, and unpack/pack only affects strategic move before unit starts moving. If unit is in non-strategic mode, then it will start moving even still 'unpacking'.
--
Logically, it seems that un/packing should apply to strat-2-other rather than just other-2-strat. Not sure if this is a defect.
I'm going to remove the mode check and just not move if un/pack is not zero.
Any objections or reasons why this wont work?
Michael
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PaxMondo
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by PaxMondo »

ORIGINAL: michaelm
ORIGINAL: sanch

ORIGINAL: Gaspote




I agree, and even on land after train movement [:D]

Yep, me too, with the 'v' beta. I strat a unit to a city; the unit arrives. I switch to 'move' mode and set a destination. The unit starts moving immediately, even though it has 1 or 2 or more days of unpacking remaining. It is convenient for getting units there faster, but somehow I doubt that moving while unpacking is WAD.
Looked up the code, and unpack/pack only affects strategic move before unit starts moving. If unit is in non-strategic mode, then it will start moving even still 'unpacking'.
--
Logically, it seems that un/packing should apply to strat-2-other rather than just other-2-strat. Not sure if this is a defect.
I'm going to remove the mode check and just not move if un/pack is not zero.
Any objections or reasons why this wont work?
None by me. Think that should be correct.

Thanks for the support!

[&o][&o][&o]
Pax
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michaelm75au
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by michaelm75au »

Updated installer to 1123x3
Michael
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witpqs
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by witpqs »

Thanks! [:)]

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Yaab
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by Yaab »

Thank you, michaelm! Your support is exemplary.
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Hanzberger
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by Hanzberger »

Thanks michaelm~!
Playing Scen 2 vs Ai currently

Japan AC wire chart here
tm.asp?m=2769286&mpage=1&key=?
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Sardaukar
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RE: Patch 07 - Unofficial Public Beta - 1123v update

Post by Sardaukar »

Thanks! [&o]
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