2 bugs

Post bug reports and ask for support here.
Post Reply
User avatar
Sabre21
Posts: 7877
Joined: Fri Apr 27, 2001 8:00 am
Location: on a mountain in Idaho

2 bugs

Post by Sabre21 »

I'm using beta patch 1.05.

When playing "When the Bells Toll" as part of the German Campaign, this was the scenario with the battletech factory in it,
I assaulted one of those walking behemoths and was required to use a satchel charge.

When I started the scenario I happened to pick up 2 additional charges and so had 3. But no matter what I did when I aassaulted
that thing it used up a charge. I even attacked once with no charges in any of the squads and on a successful attack it said
"Satchel Charge Used" and took a charge away from the squad that started the game 2 hexes away.

The problem with the scenario is the factory is 2 hexes and requires 2 charges. If the player doesn't know this and doesn't take
any of the extra charges or doesn't have any points to buy one, then they can't blow both factory hexes.

The second bug occurred when I managed to capture the 2nd tech and used a squad to climb into it. A soviet squad then fired at me
forcing my crew to abandon the thing, but when they came out, they were a Soviet and not German crew.

Image
vonRocko
Posts: 1454
Joined: Tue Nov 04, 2008 12:05 pm

RE: 2 bugs

Post by vonRocko »

"but when they came out, they were a Soviet and not German crew."
That made me laugh out loud! I guess those sci-fi machines have communist indoctrination waves![:D]
User avatar
Tom Proudfoot
Posts: 1297
Joined: Tue Apr 25, 2000 2:00 pm
Location: Alameda, CA
Contact:

RE: 2 bugs

Post by Tom Proudfoot »

Yeah, I have to agree that one is pretty funny. Kind of a shame to fix it. [:'(]
Post Reply

Return to “Tech Support”