A hills map, polygons

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jonj01
Posts: 233
Joined: Fri Feb 21, 2014 12:57 am

A hills map, polygons

Post by jonj01 »

Could someone explain how to make polygons, in detail, on a mpp file.

Secondly, does anyone have any new maps...we really need at least one hill map in the mix. The maps for mushroom...well their really plateau maps...tiered plateau maps. The only engagement from one level to the next can be achieved at the crest of each level..We really need a map that goes ground--level1--level 2---level 3 in 4-7 hexes..so the levels can fire at each other.

I got images from photoshop...to the game editor..but again...I have no idea how the LOS polygons work.

Tom and Mark have given us a decent platform to make any scenario or campaign we want...there really is no limit.

I like messing around with the AI and assigning tasks to the computer force and figuring out how to make an AI that plays well.

If someone could start cranking out some maps...there really is a lot of possiblities with the counters we have.

Thanks.
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