wite, since massive update, v 1.07.11

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Tarhunnas
Posts: 2999
Joined: Thu Jan 27, 2011 10:19 am
Location: Hex X37, Y15

RE: wite, since massive update, v 1.07.11

Post by Tarhunnas »

Or better still, write your post in notepad or something and then paste the text into the edit window when you're finished.
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charlie0311
Posts: 940
Joined: Fri Dec 20, 2013 11:15 am

RE: wite, since massive update, v 1.07.11

Post by charlie0311 »

1. have a system registry error, will get help from matrix.
2. probably will be able to do long posts now, not today, thx for tips.
3. going to play russkies v ai for awhile, i have the axis, pretty well, wired.
4. i love this interactive stuff.
charlie0311
Posts: 940
Joined: Fri Dec 20, 2013 11:15 am

RE: wite, since massive update, v 1.07.11

Post by charlie0311 »

1. ready for PBEM.
2. what does PM me mean?
3. tarhunnas, easy to say, paste into edit window, HUH?
carlkay58
Posts: 8778
Joined: Sat Jul 24, 2010 10:30 pm

RE: wite, since massive update, v 1.07.11

Post by carlkay58 »

If you look at a post, there are three buttons underneath it. The email button allows you to send an email to the registered email address of the poster. The pm will send a message through the forum (along with a notice to the registered email address) that will be flagged to the poster the next time they login. The last button is buddy and will allow you to build a list of people where it is easy to follow their posts.

Paste into the edit window is to highlight and copy the contents of the editor you are working in to the clipboard (usually highlight the text and then ctrl-c for Windows). You can then switch to this edit window and hit ctrl-v to copy the clipboard into this window without typing it all over again. The advantage is to use a better editor - such as notepad, wordpad, or MS Word - and then transfer it easily into the forum. I do all of my AARs in other editors and then copy and paste them into the forum.
charlie0311
Posts: 940
Joined: Fri Dec 20, 2013 11:15 am

RE: wite, since massive update, v 1.07.11

Post by charlie0311 »

1. thx carlkay, most excellent.
2. too bad you're not sitting here, I'd get it right away.
3. Sounds like, a. write something b. zap it to clipboard c. then zap to a window such as this one.
4. Will give it a go.
Tuhhodge
Posts: 61
Joined: Thu Oct 21, 2004 12:19 pm

RE: wite, since massive update, v 1.07.11

Post by Tuhhodge »

I have just started playing again after months out. I'm using v1.07.12 beta overlaying the v1.07.11 patch.

Playing as the Germans I have found the game noticeably different in the opening phases. Is the Soviet AI retreat logic different? I keep overrunning airbases to an extent that never used to happen!

A more general question about the AI: as an experiment I did not advance on Turn 1. At the start of Turn 2 the air recon revealed that the AI had retreated all units as if the invasion had started. This is a shame. I had hoped to experiment with varied tactics but it seems this isn't possible if the AI is so rigidly programmed.
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