Build 4.6.275 Full Beta

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

Moderators: Arjuna, Panther Paul

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Arjuna
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Build 4.6.275 Full Beta

Post by Arjuna »

Hi all,

I have just finished anew full build ( 4.6.275 ). This will be uploaded to Matrix overnight and hopefully you can have this available next week.

Fixes:
  • Excluded system dlls from installers
  • Fixed bug in GameTask which was setting bombard and fire tasks durations to 12 hours - oops!

If there are no show stoppers then this will be the final patch build #6.
Dave "Arjuna" O'Connor
www.panthergames.com
Tophat1815
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RE: Build 4.6.275 Full Beta

Post by Tophat1815 »

Got my fingers crossed that this is the one. Med pack here we come!
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Arjuna
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RE: Build 4.6.275 Full Beta

Post by Arjuna »

Sorry folks but I have had to pull this one. I need to fix something and upload it again.
Dave "Arjuna" O'Connor
www.panthergames.com
Txema
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Joined: Fri May 09, 2003 2:00 pm
Location: Basque Country

RE: Build 4.6.275 Full Beta

Post by Txema »

Hi Arjuna,

Could you please tell us how the new full build (4.6.275) is progressing?

Any hints on what are you fixing ? [:)]


Txema
Mahatma
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RE: Build 4.6.275 Full Beta

Post by Mahatma »

He's made the key 'm' select the the adjacent left tab, 'e' the adjacent right tab, and 'r' to switch between the obj/reinf/... panel and the unit panel. I am so lazy that moving the mouse 2cm left and 2cm right whenever I want to see unit information or change tabs is too much effort.
Have: Socks. Deodorant. £2 gloves. Mince pies.
Want: Line formation banned until I give a specific order to use line formation. Troops that don't take lie-ins until 0800 unless ordered to never rest.
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Arjuna
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RE: Build 4.6.275 Full Beta

Post by Arjuna »

275 I progressing. I'm waiting to discuss matters with Matrix on a related issue. Most of the issues relate to the dll incompatibility issue we had reported earlier. That an versioning. Anyway I'm off to Newcastle for a wedding. I will get back onto these next week.
Dave "Arjuna" O'Connor
www.panthergames.com
jimcarravall
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Joined: Wed Jan 04, 2006 1:11 am

RE: Build 4.6.275 Full Beta

Post by jimcarravall »

ORIGINAL: Txema

Hi Arjuna,

Could you please tell us how the new full build (4.6.275) is progressing?

Any hints on what are you fixing ? [:)]


Txema

If I read the forum correctly, there was an issue with defining the path which Windows installer used for locating dynamic link libraries written for the CO engine. The path issue, apparently caused by a Windows change to the basic installer program, caused users (primarily Windows XP users) problems with starting the game because the DLLs were either duplicated or missing from where XP expected them to be when initiating the game.

In addition, the package will fix some repeatable error problems reported from the 274-beta build, including reducing the default duration for bombardment orders.

Hope this helps.



Take care,

jim
Txema
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Location: Basque Country

RE: Build 4.6.275 Full Beta

Post by Txema »

Thank you very much for the information.

Arjuna, enjoy the wedding !!


Txema
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