1.1.3 Ground Strike CAP Bug

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BrianSchick
Posts: 100
Joined: Tue Jan 27, 2009 10:09 pm

1.1.3 Ground Strike CAP Bug

Post by BrianSchick »

I am unable to place cap against ground strikes on any hex other than the base hex of the FTR.

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GrndStrkCAPBug.zip
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Brian M. Schick
Shannon V. OKeets
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RE: 1.1.3 Ground Strike CAP Bug

Post by Shannon V. OKeets »

You should be able to fly CAP to the Militia unit in the south that has Fine weather. It can be attacked by the Fighter-Bomber in Canton. The other hexes are in Snow, so they are not under threat of attack.

The program figures this out correctly in determining that the Chinese fighter has a valid destination hex. It places it in the Selectable Units form and makes it selectable. But when you actually select/pick up the fighter to move it, the program screws up. [That's probably because the fighter-bomber has not been set to Bomber status yet.]

Image

Image
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TestGroun..rikeCAP.jpg
TestGroun..rikeCAP.jpg (844.87 KiB) Viewed 104 times
Steve

Perfection is an elusive goal.
Shannon V. OKeets
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Joined: Wed May 18, 2005 11:51 pm
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RE: 1.1.3 Ground Strike CAP Bug

Post by Shannon V. OKeets »

I have no idea how I got the screenshot to appear twice in the above post.[&:]
Steve

Perfection is an elusive goal.
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AxelNL
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Location: The Netherlands

RE: 1.1.3 Ground Strike CAP Bug

Post by AxelNL »

ORIGINAL: Shannon V. OKeets

I have no idea how I got the screenshot to appear twice in the above post.[&:]

Time for a bug report to Matrix [;)]
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
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RE: 1.1.3 Ground Strike CAP Bug

Post by Shannon V. OKeets »

ORIGINAL: BrianSchick

I am unable to place cap against ground strikes on any hex other than the base hex of the FTR.

I have fixed this in the upcoming version 1.1.7.0.
Steve

Perfection is an elusive goal.
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