Bombardment duration problem

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TMO
Posts: 247
Joined: Fri Apr 11, 2003 11:34 pm
Location: Bristol, UK

Bombardment duration problem

Post by TMO »

Just been playing around with the latest patch and there seems to be a problem with this. If you set a bombardment duration and then change it (during the bombardment - up or down) the order
reverts to what was originally set. Can anyone else repeat this?

Regards

Tim
Phoenix100
Posts: 2963
Joined: Tue Sep 28, 2010 12:26 pm

RE: Bombardment duration problem

Post by Phoenix100 »

Hasn't it been like that for a while? It used to be the case that you could just slide the duration around mid bombard (which was nice), but it was a good few patches ago that that ended, I thought (I and others posted about it then). Now, I think, you have to give a completely new order to change things, no?
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Arjuna
Posts: 17768
Joined: Mon Mar 31, 2003 11:18 am
Location: Canberra, Australia
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RE: Bombardment duration problem

Post by Arjuna »

At the moment that is the way it stands. What is needed is to add an Auto checkbox so the AI knows that the user has adjusted this time. This will have to wait for Cmd Ops 2.
Dave "Arjuna" O'Connor
www.panthergames.com
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