HARM intercept
Moderator: MOD_Command
RE: HARM intercept
The main issue is we have yet to see enough real world confrontations where a more modern SAM system goes against modern SEAD systems. That menas HW and doctrine. All the conflicts to date have been watered down on one side or the other.
- NakedWeasel
- Posts: 500
- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
ORIGINAL: mikmyk
You guys can actually do decoys now if you wanted. Just add a unit and disarm with the unit edit capabilities.
Mike
Mike, I'm not sure what this is referring to.... Do you mean TALDs?
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
RE: HARM intercept
No decoy emitters and sites.
Mike
Mike
- NakedWeasel
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RE: HARM intercept
Wow, I'm totally not aware of this. Is this a DB entry? Are these facilities on the ground that act as decoys versus ARM's and the like?
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
RE: HARM intercept
You can modify units in the game. So add a SA-whatever and then remove the mounts.
Mike
Mike
- NakedWeasel
- Posts: 500
- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
I'm guessing we are discussing these: http://defense-and-freedom.blogspot.com ... tters.html
http://www.ausairpower.net/APA-SAM-DefA ... ocId671771
http://www.ausairpower.net/APA-SAM-DefA ... ocId671771
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
RE: HARM intercept
No haven't implemented those specifically and not sure you'd have to go to the trouble.
Mike
Edit: Just added to our list though. Why not..sigh
Mike
Edit: Just added to our list though. Why not..sigh
- NakedWeasel
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- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
[:'(] Hang in there, Mike.
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
- VFA41_Lion
- Posts: 229
- Joined: Wed Jan 29, 2014 11:16 pm
RE: HARM intercept
Dear developers,
when will you be modelling the Israelis' black magic that allows them to shut down the Syrian air defense network at will?
Thanks. [&o]
[:'(]
when will you be modelling the Israelis' black magic that allows them to shut down the Syrian air defense network at will?
Thanks. [&o]
[:'(]
RE: HARM intercept
That's actually been a item on our list since way early on. We're trying to determine how to implement correctly.
I think Tiller's Modern Air Warfare games had this but because of the mechanics of his game was a bit more straight forward to implement.
Mike
I think Tiller's Modern Air Warfare games had this but because of the mechanics of his game was a bit more straight forward to implement.
Mike
- NakedWeasel
- Posts: 500
- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
Saw that someone on a forum asked a great question: Why don't they make visually identical, self-propelled, heavily-armored versions of these emitters? Such a device could even be used as a lure to bring in aircraft that could then be targeted by hard-kill assets in the area. That's frightfully wicked. The expense and ordinance expended on such a thing would totally justify it's cost.
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
- VFA41_Lion
- Posts: 229
- Joined: Wed Jan 29, 2014 11:16 pm
RE: HARM intercept
Can't tell if serious or not... but EW sorcery simulation is something I can get behind!
- NakedWeasel
- Posts: 500
- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
I was being completely serious. Just adds an additional element of realism to the game.
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
RE: HARM intercept
ORIGINAL: Sunburn
Quick question - are you raising such a ruckus when your SM-2/3s are shooting down DF-whatever (a _much_ faster target) in spades? If not, why not?
I was messing around with DF-21ds, and the yankee CTF could not shoot down a single one. For some reason they would not fire interceptors at all, but had no problem firing sams at enemy planes.
The DF-21ds had 100% hit ratio (1 malfunction) and pretty much blew up a ship with each hit. Are they supposed to be uninterceptable?
RE: HARM intercept
It might be that the emitters themselves are so delicate, relatively speaking. If not built as a pretty close copy, I would think the EW systems would pretty quickly see the difference.
RE: HARM intercept
ORIGINAL: bvoid
ORIGINAL: Sunburn
Quick question - are you raising such a ruckus when your SM-2/3s are shooting down DF-whatever (a _much_ faster target) in spades? If not, why not?
I was messing around with DF-21ds, and the yankee CTF could not shoot down a single one. For some reason they would not fire interceptors at all, but had no problem firing sams at enemy planes.
The DF-21ds had 100% hit ratio (1 malfunction) and pretty much blew up a ship with each hit. Are they supposed to be uninterceptable?
Did any of your ships carry SM-3?
Mike
- NakedWeasel
- Posts: 500
- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
A slight curiosity about aircraft EW... Apparently, the USN F/A-18E/F's are now carrying the ALE-55 towed EW decoy. But looking in the DB, I can't see it. Is that an oversight, or was it not included by design?
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
-
AlmightyTallest
- Posts: 279
- Joined: Tue Feb 25, 2014 7:00 pm
RE: HARM intercept
A slight curiosity about aircraft EW... Apparently, the USN F/A-18E/F's are now carrying the ALE-55 towed EW decoy. But looking in the DB, I can't see it. Is that an oversight, or was it not included by design?
I think they took note of it in the DB3000 thread, I posted info on the system there the other day. Additional info on it's use and some specifics in this thread: http://www.matrixgames.com/forums/tm.asp?m=3571131
No haven't implemented those specifically and not sure you'd have to go to the trouble.
Mike
Edit: Just added to our list though. Why not..sigh
Lol, to be honest, I don't know how you developers keep up with all the info and so many systems to implement.
We do appreciate your efforts though.
RE: HARM intercept
Saw that someone on a forum asked a great question: Why don't they make visually identical, self-propelled, heavily-armored versions of these emitters? Such a device could even be used as a lure to bring in aircraft that could then be targeted by hard-kill assets in the area. That's frightfully wicked. The expense and ordinance expended on such a thing would totally justify it's cost.
This came from a slightly questionable source, but I've heard that the Chinese make very good radar simulades for a variety of systems, and that a number of countries have bought them. It would probably be cheaper to use an inexpensive simulade (not needing a receive side is a huge cost-saver) with some of the inflatable SAMs than it would be to armor a emitter.
- NakedWeasel
- Posts: 500
- Joined: Tue Jan 14, 2014 2:40 pm
RE: HARM intercept
No one could make the game perfect, but given time, energy, info, and heart- we can certainly make it damn close.
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
View them as a single foe
And so fight on!
