How do you show all units in the editor? (unit spoilers) And setting shaken images for customs.

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usgrandprix
Posts: 97
Joined: Fri Mar 21, 2014 2:11 pm
Location: Indianapolis

How do you show all units in the editor? (unit spoilers) And setting shaken images for customs.

Post by usgrandprix »

Hi. If anyone can please help I'd appreciate it.

How do you show all units in the editor? For example the XK-76?

Also, how do you indicate what counter image to use for a unit's shaken side?
usgrandprix
Posts: 97
Joined: Fri Mar 21, 2014 2:11 pm
Location: Indianapolis

RE: How do you show all units in the editor? (unit spoilers) And setting shaken images for customs.

Post by usgrandprix »

OK I figured out the reverse side for my custom counters (HotG, fyi). It seems that it looks to the right for squads so you don;t have to do anything and you enter the sprite info for vehicles.

Tom or someone, would you please share how I make units like the XK-76 show in the editor? The XK-76 is not showing with the other Soviet units. Thanks I'd really appreciate it.
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Tom Proudfoot
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RE: How do you show all units in the editor? (unit spoilers) And setting shaken images for customs.

Post by Tom Proudfoot »

Correct on the shaken ones. For the XK-76 (and XK-122), the name itself is used to flag it as, er, special - this also suppresses it in the editor to avoid spoilers for people who go straight to the editor (you know who you are). What you could do to work around this is temporarily rename the unit in units.csv to something else, put it in the scenario, then go back and fix the name. Kinda clunky but should work and avoids work for me. [:D]
usgrandprix
Posts: 97
Joined: Fri Mar 21, 2014 2:11 pm
Location: Indianapolis

RE: How do you show all units in the editor? (unit spoilers) And setting shaken images for customs.

Post by usgrandprix »

Perfect. Thank you for the reply.
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