LOS
Moderators: IronMikeGolf, Mad Russian, WildCatNL, cbelva, IronManBeta, CapnDarwin
RE: LOS
control-L for current line of sight from the hex you're in, while planning just use shift-L for the hex you are thinking of going into etc, use this command to scout out any place as per manual
if i understood your question correctly, if not it's still early
if i understood your question correctly, if not it's still early
Windows 11 Pro 64-bit (25H2) (26200.7309)
RE: LOS
NOTE: These keypad keys will auto-repeat if held down.
Ctrl-A: Show all Friendly Paths – If a number of movement orders have been given it can be hard to remember just where all the movement plots have been laid out. Using this shortcut will display all friendly paths as yellow lines. If the maze of lines proves to be too complex then use the Ctrl-P key to examine individual units.
Ctrl-B (Back) – Jumps the cursor to the previous unit on the Chain of Command tree.
Ctrl-C (Cover) – Displays the visual hindrance ratings as a percentage (0 – 100%) directly on the map. These coverage ratings are those determined by the terrain type (e.g. urban, forest, orchard, bare, etc.).
Ctrl-D (command radius) Command Radius. Changes size based on level of HQ. Low level units will have a similar small circle.
Ctrl-E (Elevations) – Displays elevations / height zones (0 to 5 high) directly on the map.
Ctrl-F (Max Fire Area) – Displays the hexes that can be attacked by the primary weapon of the platform. It is possible to have other weapons with greater reach.
Ctrl-H (Bring all HQs to the Top) – If HQs are buried in a stack this will bring them to the top of the stack.
Ctrl-L (Line of Sight/LOS) – Create a LOS overlay for the currently selected unit at the currently selected map location. Once active you can Shift-Click any hex to see the LOS from that location.
Ctrl-N (Next) – Jumps the cursor to the next unit on the Chain of Command tree.
Ctrl-O (Spottable From) – Displays the hexes around a unit from which the unit can be spotted based on its current size, movement and firing state. This is based on normal spotting methods. Certain sensors and units may spot you beyond this range.
Ctrl-R (Rotate Stack) – If more than one unit is stacked in a location, select the location and use this command to rotate the top unit to the bottom.
Ctrl-S (Select Stack) – Any other units stacked with the currently selected unit will be added to the current group.
Ctrl-T (Mobility) – Shows the Mobility Hindrance values for the map based on the terrain type in the hex.
Ctrl-U (Units) – Hide or reveal all the spotted units on the main map. Useful to show terrain and terrain codes (if any).
Ctrl-V (Hide all victory Point Markers) – Hide or reveal all of the Victory Point markers on the map. • Ctrl-Y (Spotted Enemies) – Shows only those enemy units which can be seen from the currently selected unit.
Ctrl-Z (Take Screen Shot) – Takes a screen shot of the action on the monitor and saves it to your Screens folder.
Shift Click on Unit (Grouping) – Create groups of units by shift clicking on them. This allows you to view and edit their way points so as to better synchronize their activities. Once a group is assembled, right-click on any of them to pop up the unit menu and select “Inspect Group Way points”. Disband a group by selecting “Disband Current Group” from same unit menu.
Ctrl-A: Show all Friendly Paths – If a number of movement orders have been given it can be hard to remember just where all the movement plots have been laid out. Using this shortcut will display all friendly paths as yellow lines. If the maze of lines proves to be too complex then use the Ctrl-P key to examine individual units.
Ctrl-B (Back) – Jumps the cursor to the previous unit on the Chain of Command tree.
Ctrl-C (Cover) – Displays the visual hindrance ratings as a percentage (0 – 100%) directly on the map. These coverage ratings are those determined by the terrain type (e.g. urban, forest, orchard, bare, etc.).
Ctrl-D (command radius) Command Radius. Changes size based on level of HQ. Low level units will have a similar small circle.
Ctrl-E (Elevations) – Displays elevations / height zones (0 to 5 high) directly on the map.
Ctrl-F (Max Fire Area) – Displays the hexes that can be attacked by the primary weapon of the platform. It is possible to have other weapons with greater reach.
Ctrl-H (Bring all HQs to the Top) – If HQs are buried in a stack this will bring them to the top of the stack.
Ctrl-L (Line of Sight/LOS) – Create a LOS overlay for the currently selected unit at the currently selected map location. Once active you can Shift-Click any hex to see the LOS from that location.
Ctrl-N (Next) – Jumps the cursor to the next unit on the Chain of Command tree.
Ctrl-O (Spottable From) – Displays the hexes around a unit from which the unit can be spotted based on its current size, movement and firing state. This is based on normal spotting methods. Certain sensors and units may spot you beyond this range.
Ctrl-R (Rotate Stack) – If more than one unit is stacked in a location, select the location and use this command to rotate the top unit to the bottom.
Ctrl-S (Select Stack) – Any other units stacked with the currently selected unit will be added to the current group.
Ctrl-T (Mobility) – Shows the Mobility Hindrance values for the map based on the terrain type in the hex.
Ctrl-U (Units) – Hide or reveal all the spotted units on the main map. Useful to show terrain and terrain codes (if any).
Ctrl-V (Hide all victory Point Markers) – Hide or reveal all of the Victory Point markers on the map. • Ctrl-Y (Spotted Enemies) – Shows only those enemy units which can be seen from the currently selected unit.
Ctrl-Z (Take Screen Shot) – Takes a screen shot of the action on the monitor and saves it to your Screens folder.
Shift Click on Unit (Grouping) – Create groups of units by shift clicking on them. This allows you to view and edit their way points so as to better synchronize their activities. Once a group is assembled, right-click on any of them to pop up the unit menu and select “Inspect Group Way points”. Disband a group by selecting “Disband Current Group” from same unit menu.
Windows 11 Pro 64-bit (25H2) (26200.7309)
RE: LOS
ORIGINAL: Clod100
Well, not working for me.
now try m8 with a better readme so it may make it easier to understand, took straight from the manual, so no work from me, all work 100%
should be in a sticky really as it's buried in the last pages and by then you want to play not read for ever, i know i did
Windows 11 Pro 64-bit (25H2) (26200.7309)
- CapnDarwin
- Posts: 9723
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: LOS
If you turn on the LOS overlay, you can click on units to see the their LOS or hold down the shift key and click an empty hex to see the basic LOS from that hex. We have had issues with the check Mark not clearing in some cases. So you may need to turn the effect off then back on. If you see the range from a unit you can then shift-click to see a hex.
Hope that helps.
Hope that helps.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
- CapnDarwin
- Posts: 9723
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: LOS
[:D] your explanation was good too.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
- CapnDarwin
- Posts: 9723
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: LOS
Ctrl-D is missing in the manual.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
RE: LOS
ORIGINAL: zakblood
draws a nice hex box around your selected unit, going out to 8 hex's or so in a complete circle in a different colour [:'(]
I was kind of hoping for a picture of Maj. Kong on his bomb and a .wav file of We'll Meet Again. [:D]
- CapnDarwin
- Posts: 9723
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: LOS
My guess is Command Radius. I don't have any info handy to check.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD

