F-35 vs triple-digit SAMs - weaponeering?

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Dimitris
Posts: 15545
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: F-35 vs triple-digit SAMs - weaponeering?

Post by Dimitris »

Added in Build 509; Weapons nominally suitable only against fixed targets can also attack stationary mobile targets.
Grackle
Posts: 42
Joined: Sun Sep 02, 2007 8:06 am

RE: F-35 vs triple-digit SAMs - weaponeering?

Post by Grackle »

I am very impressed at how swiftly you respond to customer feedback and how it is such a refreshing change from the support for previous modern naval/air simulations. This is an important new capability that will make this simulation even more formidable.

Thanks for your ceaseless efforts,

Mark



System Specs: Intel(R) Core (TM) i7 CPU 960@3.20 GHZ; 12 GB RAM, AMD RADEON 6800 Series video card, Primary resolution 1920 X 1080, Direct X10
LordFlashheart
Posts: 21
Joined: Thu Apr 03, 2014 5:40 am

RE: F-35 vs triple-digit SAMs - weaponeering?

Post by LordFlashheart »

Added in Build 509; Weapons nominally suitable only against fixed targets can also attack stationary mobile targets.

Whoa! Talk about fast work! (I'm still not convinced there are humans behind this instead there is some Borg-type AI constantly updating things in real-time...)

Thanks so much for the outstanding customer support![&o]

NB: If I understand correctly - the ability to target stationary mobile targets with some (non-preplanned) weapons still means that a devious scenario designer could set a mobile SAM/AAA system to trundle along waypoints to frustrate any SEAD attempts...?

Dimitris
Posts: 15545
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: F-35 vs triple-digit SAMs - weaponeering?

Post by Dimitris »

ORIGINAL: LordFlashheart
NB: If I understand correctly - the ability to target stationary mobile targets with some (non-preplanned) weapons still means that a devious scenario designer could set a mobile SAM/AAA system to trundle along waypoints to frustrate any SEAD attempts...?

Yes. It will not, however, take the proper (realistic) time to strike-down/deploy for operation and pack up and leave again. This is something we definitely want to improve but requires some significant data research.
LordFlashheart
Posts: 21
Joined: Thu Apr 03, 2014 5:40 am

RE: F-35 vs triple-digit SAMs - weaponeering?

Post by LordFlashheart »

Excellent. That means we could simulate 1991 Iraq AD-style takedowns as well as 1999 Serbian Op Allied Force - by using different mixes of mobile/static SAMs

CMANO just keeps getting better and better...!
Post Reply

Return to “Command: Modern Operations series”