Halting Bug

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dazkaz15
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Joined: Fri Dec 14, 2012 11:15 am

Halting Bug

Post by dazkaz15 »

I have run into a problem with no units making any progress or taking any casualties for about 45 min in game.
I suspect its the HQ that is the problem, that I have been suspicious of having magical properties during close engagements for a while.
Ill put the save in Miguel's dropbox.


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Phoenix100
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Joined: Tue Sep 28, 2010 12:26 pm

RE: Halting Bug

Post by Phoenix100 »

An hour doesn't seem very long, of course. Back in the days of the 'halting bug' (as you will recall, Daz)this kind of thing went on for about 15 hours..... Aren't they just having a hard time in close quarters combat, as it were? And getting worried about low fuel? Wish we could know a reason for the halt each time. Be interested in what was going on - if it isn't a bug - and if Miguel gets to look at it.
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dazkaz15
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Joined: Fri Dec 14, 2012 11:15 am

RE: Halting Bug

Post by dazkaz15 »

Yeah I agree its not been long yet.
Low fuel should not be a problem here though.
These troops will be fighting on foot with the vehicles to the rear somewhere.

I have been suspicious of the HQ's during close engagements for a while now, and this one doesn't seem to be doing much of anything.
It also has 2 Shermans that don't seem to be firing.
I think its important to note that they are also being engaged by my deployed armour to the north west.

I also would like to know what is going on here.
I don't want to surrender or skip ahead yet to find out what will happen, as it will spoil my AAR.
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dazkaz15
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Joined: Fri Dec 14, 2012 11:15 am

RE: Halting Bug

Post by dazkaz15 »

I have had the day off work today because of Easter, so decided to move on to D1, 18:01 to see what would happen.
The engineers were destroyed by the mortar team, just to the south of the image at D1, 17:46 but still no movement on the HQ.

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Arjuna
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RE: Halting Bug

Post by Arjuna »

Daz,
 
It looks to me from the screenshot that you have given direct orders to each German unit. So the German HQs cannot be having an effect. BTW I do not have access to Miquel's drop box. A better system would be for you to create your own dropbox and share the link either here or in an email to me.
Dave "Arjuna" O'Connor
www.panthergames.com
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dazkaz15
Posts: 1267
Joined: Fri Dec 14, 2012 11:15 am

RE: Halting Bug

Post by dazkaz15 »

Never mind Dave. I found this on the internet. I'm going to drop this whole issue out of respect for this guy.

Walker directed the task force against a large enemy infantry force. He spotted a village on a high, mostly barren hill, and the task force pushed through to reach the town.
Hogan had already arrived there four hours earlier. Using their last fuel, the Americans moved their tanks, half-tracks, and artillery pieces to seven roads leading from town.
They then erected roadblocks.”

On December 23, 1944, pilots in unarmed C-47s attempted unsuccessfully to fly in supplies.
On December 24, three German officers appeared in half-tracks bearing a white flag.
They told Hogan that the Allied position was hopeless.
The men saluted when Hogan replied that he had been ordered to fight to the finish.
Lieutenant Harold L. W. Randall of White Cloud, Kansas, led an exploratory patrol.
On Christmas Day, the force was ordered to try to make a run for it. The men blackened their faces and removed their helmets to confuse enemy patrols.
They damaged their armored vehicles to make them useless to the enemy. Hogan’s men hiked over terrain so rugged that the Nazis had not thought it necessary to man the areas.
Finally, on December 26, all but twenty of the four hundred men returned in triumph.

read more about him here
http://www.battleofthebulgememories.be/ ... hogan.html

Looks like they are going to fight to the last man, so I better dig in for the night [;)]
Phoenix100
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Joined: Tue Sep 28, 2010 12:26 pm

RE: Halting Bug

Post by Phoenix100 »

Lol, Daz. I don't think that story will appear in the code notes to explain this.
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