Scoring with 3 players??

Post new mods and scenarios here.

Moderator: MOD_Command

Post Reply
Vici Supreme
Posts: 568
Joined: Wed Dec 04, 2013 6:06 pm
Location: Southern Germany

Scoring with 3 players??

Post by Vici Supreme »

Hey there! I need a problem to be solved or at least a question to be answered. [;)]

I'm working on a scenario which is close to finalization and all what is left is the triggering and text-writing as I came accross this problem. In the scenario, there will be three sides playable, as it was designed for multiplayer. The problem itself is simple, but for me a bit tricky to explain. My problem here is that I can't create an event that credits a specific side for killing another's assets. Creating such an event requires an side to be set that receives the points, what is problematic in this situation as you got two possible sides who earn the points later. So, either you set both sides to score points for a single target neutralized, or non.

In other words:
Side A ship is sunk by Side B but in the event editor Side C scores the points for a sunk ship of Side A. [&:][&:]
The player who actually scored the kill should be rewarded, in this case B.

I don't have any idea how to solve this problem despite making one side AI played side but that's not an option for me at this moment. Let me know your thoughts! [8D]
Dobey455
Posts: 445
Joined: Fri Dec 28, 2007 8:50 am

RE: Scoring with 3 players??

Post by Dobey455 »

Can you just use a single, more generic event?:

event - side A sinks a ship and gets Y points


Then define target type \ ship class to vary the points?

ie sinking a Nimitz CV will get more points than a Perry?
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Scoring with 3 players??

Post by mikmykWS »

I see his issue. He wants the side that gets the actual kill to get points rather than all and that would require some more work on our side to make happen. Added to our list.


Mike
Vici Supreme
Posts: 568
Joined: Wed Dec 04, 2013 6:06 pm
Location: Southern Germany

RE: Scoring with 3 players??

Post by Vici Supreme »

event - side A sinks a ship and gets Y points

Exactly! A trigger that works this way would be the ideal solution.

Thanks for hearing me anyways! [:)]
User avatar
Mgellis
Posts: 2454
Joined: Sat Aug 18, 2007 2:45 pm
Contact:

RE: Scoring with 3 players??

Post by Mgellis »

This would also help for things like hitting neutral units by accident, only this time...

(trigger) Side A kills unit from Side N...(action) Side A loses points!
User avatar
Mgellis
Posts: 2454
Joined: Sat Aug 18, 2007 2:45 pm
Contact:

RE: Scoring with 3 players??

Post by Mgellis »

By the way, if you can do this, would it also be possible to add a damage trigger?

(trigger) Side A damages unit from Side N, but may or may not kill it...(action) Side A gains/loses points
Post Reply

Return to “Mods and Scenarios”