Back to Case Blue

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

Moderator: Vic

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RCHarmon
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Joined: Wed Jan 19, 2011 2:41 am

Back to Case Blue

Post by RCHarmon »

I got busy and put the game down for a while. Picked it back up and like before I'll say this is a very good game. This forum has been slow since the onset and I don't know why.

This game really blows away most every game in this category. I intend to be around some and post questions. I hope some veteran players are around to help out with some questions.
dougb
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RE: Back to Case Blue

Post by dougb »

ORIGINAL: RCH

I got busy and put the game down for a while. Picked it back up and like before I'll say this is a very good game. This forum has been slow since the onset and I don't know why.

This game really blows away most every game in this category. I intend to be around some and post questions. I hope some veteran players are around to help out with some questions.

One of the things that really seems to drum up interest is a good supply of AARs. I'm looking to get back into this game as well.

Doug
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Sensei.Tokugawa
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RE: Back to Case Blue

Post by Sensei.Tokugawa »

That's all great since I am going to stay with that for quite some time, both titles so far are almost mind-blowing.
"-What if one doesn't make it?
-Then we know he was no good for SpetsNaz. ..."
V. Suvorov, "Spetsnaz;the Story behind the Soviet SAS"

...No escape from Passchendaele .../ God Dethroned, "Passiondale"

cz6hp4
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RE: Back to Case Blue

Post by cz6hp4 »

Being a newbie to this great looking game, how would you suggest I start since there are no tutorials that I can see. I am keen to understand what you should be doing as a minimum, more complicated stuff I can figure out for myself I would imagine.
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RCHarmon
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RE: Back to Case Blue

Post by RCHarmon »

I would start out playing a number of turns as Soviets(case blue). The AI is good at launching the Axis offensive. Just know that the AI wares down its own German troops too fast, but it will give you an idea of how to start out when you play the Axis.

Do not mix artillery and ground combat together. Soften them up with artillery then launch the ground attack. Anything that is dug in higher than 30 i try to soften up with artillery or airstrikes.

Read a number of the AARs. You will glean vast amounts of info. Be sure to select "all".
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Sensei.Tokugawa
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RE: Back to Case Blue

Post by Sensei.Tokugawa »

It never hurts to read a manual. Besides there are short tutorial scenarios in each title.
"-What if one doesn't make it?
-Then we know he was no good for SpetsNaz. ..."
V. Suvorov, "Spetsnaz;the Story behind the Soviet SAS"

...No escape from Passchendaele .../ God Dethroned, "Passiondale"

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Michael T
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Location: Queensland, Australia.

RE: Back to Case Blue

Post by Michael T »

I am going to get this game. I just hope I can find a ready supply of opponents. I only play PBEM.
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Sensei.Tokugawa
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RE: Back to Case Blue

Post by Sensei.Tokugawa »

Me, too.
"-What if one doesn't make it?
-Then we know he was no good for SpetsNaz. ..."
V. Suvorov, "Spetsnaz;the Story behind the Soviet SAS"

...No escape from Passchendaele .../ God Dethroned, "Passiondale"

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RCHarmon
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RE: Back to Case Blue

Post by RCHarmon »

Any tips on how to handle the air war as Axis. I need to learn how to better suppress the Soviet fighters they are taking a toll on my bombers. Case Blue long scenario.


Is there a way to cross ta Kerch? What is the movements needed. As now, in a game vs ai, I have the naval assets and enough air power, but the Soviet Navy is still lingering around.
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RCHarmon
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RE: Back to Case Blue

Post by RCHarmon »

What can be done with the limited naval assets available to the Axis?
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wodin
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RE: Back to Case Blue

Post by wodin »

The linked scenarios are superb and I really feel it's been a massive missed opportunity that no further DLC's along the same lines of the linked scenario weren't developed\released.
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RCHarmon
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RE: Back to Case Blue

Post by RCHarmon »

In my effort to work up to a human vs human game, I'm trying to learn important items. One is rivers. When do they freeze and can they be crossed without penalty when this happens?


Okay, when do you know when a river has frozen?
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RCHarmon
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RE: Back to Case Blue

Post by RCHarmon »

Okay, I have my answers.
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