We have a new Germany at War update which is now available in the Members Club, as a Public Beta. It adds a German Manual and Multi-player map, as well as fixes some issues with deployment, rail movement, and a crash, with additional bug fixes, and changes.
Please let us know how this works for you.
Change History:
v1.05.0 May 13th, 2014
-
Added[/b][ul]
- Display for rail transport line and obstacles that hinder it if a unit can be transported
- German manual
- Multiplayer map Smolensk 1941
- Difficulty setting 'very hard' -50 resources for the AI
- Button text and title in HQ for attaching units (German language)
- German name of support units is now 'Unterstützungsverband' or short 'USV'
- Rail movement did not work
- Several deployment issues:
- AI did not deploy on hexes that were hidden in FOW
- AI was able to deploy units onto river/sea hexes, which cannot move onto these
- AI was able to deploy units onto mountain hexes, which cannot move onto mountains
- User was able to deploy units onto mountain hexes, which cannot move onto mountains
- Crash in the combat protocol due to insufficient memory
- Possible moves of an attacking unit did not update after an enemy was destroyed
- Restarting a campaign scenario with pending units adds them again (von altair)
- Several typos in German texts
Single maps
-
Zitadelle [ul]
Fixed[/b][ul]
- Missing image in German Husky message
Operation Barbarossa
-
Vyazma:[ul]
Added[/b][ul]
- Deploy hexes south of Smolensk
- Objective in scenario Vyazma could lead to crash if German language was turned on (IronCross)
Volokolamsk:
-
Added[/b][ul]
- Deploy hexes in the south
Multiplayer
-
Zitadelle[ul]
Changed[/b][ul]
- Removed old timeline for Germany and changed victory conditions
- After 20 turns it ends as draw
