Relocation after conquest

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Courtenay
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Relocation after conquest

Post by Courtenay »

I have run into a game stopping bug that I can't figure out a workaround for, barring going back to early in the turn and redoing everything, which I don't want to do.

Japan is not at war with the Soviet Union. The Japanese have a cruiser and a division in Bandar Shapur, Persia. The Soviet Union conquers Persia. Therefore, the Japanese units have to relocate. Unfortunately, MWiF will not let me move the division anyplace, but insists that I do so. As far as I can tell, the nearest friendly hex where the unit can stack is on the shores of the Red Sea. I have tried every reasonable hex, and none of them work. I can't even destroy the unit by using backspace. The prompt and warning message window gives the very unhelpful message "[81, 77] is the closest legal hex for the unit to move to." Unfortunately, [81, 77] is Bandar Shapur itself.

Does anyone have any suggestions about how I can get the game to proceed? I attach a game file at the unit breakdown step, just before the conquest step; leave the CW units alone, click through all the conquests, and you will run into the problem.

Does anyone have a way that I can proceed with my game? Is there a valid hex that I have missed for the division to go to?
Attachments
ConqRelocBug.zip
(1.62 MiB) Downloaded 13 times
I thought I knew how to play this game....
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Courtenay
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RE: Relocation after conquest

Post by Courtenay »

Somehow I managed to not attach the save game file. The file has now been attached. My apologies.
I thought I knew how to play this game....
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Centuur
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RE: Relocation after conquest

Post by Centuur »

We've got a similar problem reported last week too. I can't find a way around it, I'm afraid.
Peter
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AxelNL
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RE: Relocation after conquest

Post by AxelNL »

ORIGINAL: Centuur

We've got a similar problem reported last week too. I can't find a way around it, I'm afraid.

No other solution than the illegal way to get Courtenay back on track again. See AAR
a1a92492
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RE: Relocation after conquest

Post by a1a92492 »

Try this: Japanese ship Nachi trapped at Bandar Shapur (81,77) at the end of turn Russia conquests Persia leaving the cruiser without an apparent escape. Nachi has been overrun and forced to rebase. There are no valid moves. I check that it can get to Mogadishu after fending off CW ships in Azanian sea. So it works but has to be mentally figured out. Should be able to click Command, show valid moves to find a good path
James A Polden
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AxelNL
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RE: Relocation after conquest

Post by AxelNL »

ORIGINAL: a1a92492

Try this: Japanese ship Nachi trapped at Bandar Shapur (81,77) at the end of turn Russia conquests Persia leaving the cruiser without an apparent escape. Nachi has been overrun and forced to rebase. There are no valid moves. I check that it can get to Mogadishu after fending off CW ships in Azanian sea. So it works but has to be mentally figured out. Should be able to click Command, show valid moves to find a good path

In the above saved game there was also a div which could not relocate. After using the debug tool to get the div out, the CA could escape - although there still was a problem which I think was related to having that div there previously.
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Courtenay
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RE: Relocation after conquest

Post by Courtenay »

After having the division moved out, I have not had any unusual problems with my game. The Nachi did not cause problems; it relocated properly.

AxelNL, thank you very much!
I thought I knew how to play this game....
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AxelNL
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RE: Relocation after conquest

Post by AxelNL »

Your AAR deserved to be continued - my pleasure
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