Just made a ship with a hyperdrive speed of 100 million!

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

Moderators: elliotg, Icemania

Post Reply
User avatar
Osito
Posts: 878
Joined: Thu May 09, 2013 8:55 am

Just made a ship with a hyperdrive speed of 100 million!

Post by Osito »

It is completely sick. Stupidly, stupidly sick. Crosses a 15x15 galaxy in less than a second.
Osito
User avatar
Erik Rutins
Posts: 39781
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Erik Rutins »

Hehe, enjoy. [8D]
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by ehsumrell1 »

Didn't see that invisible wormhole entrance did you? [:D]

Shields are useless in "The Briar Patch"...
User avatar
Osito
Posts: 878
Joined: Thu May 09, 2013 8:55 am

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Osito »

ORIGINAL: ehsumrell1

Didn't see that invisible wormhole entrance did you? [:D]


It does a pretty good simulation of a wormhole, actually. I think 200 mill would be enough. :-)

Interestingly, I couldn't get it to work in the components file. I tried increasing speed of the Gerax hyperdrive to 99000, but the game crashes, starting at a speed somewhere between 50000 and 99000 (haven't yet worked out the exact point).

But if you change one of the research improvements to the Gerax hyperdrive in the research file, you can go up to at least 100 million; I didn't find the upper limit.

Osito
Osito
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Shark7 »

I don't doubt that you did it......but...but...WHY?

Or are you just testing the limits?
Distant Worlds Fan

'When in doubt...attack!'
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by ehsumrell1 »

ORIGINAL: Shark7

I don't doubt that you did it......but...but...WHY?

Or are you just testing the limits?
He needed to prototype a ship fast enough to pursue and catch DATA after a Romulan
Ale theft!
Shields are useless in "The Briar Patch"...
User avatar
Osito
Posts: 878
Joined: Thu May 09, 2013 8:55 am

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Osito »

ORIGINAL: Shark7

I don't doubt that you did it......but...but...WHY?

Or are you just testing the limits?

It was partly to test the limits (which I haven't yet found), but also relates to what Ehsumrell1 said about wormholes. I quite like the idea of having an end game technology which provides instant (i.e. like a wormhole) travel anywhere. I accept the result might well be game-breaking, but I don't think that's a foregone conclusion.

And lastly, frankly I just found it awesome that you can mod the game to do that. Utterly wonderful.
ORIGINAL: ehsumrell1

ORIGINAL: Shark7

I don't doubt that you did it......but...but...WHY?

Or are you just testing the limits?
He needed to prototype a ship fast enough to pursue and catch DATA after a Romulan
Ale theft!

Now you're being silly. No way does it let you go that fast.
Osito
User avatar
Solarius Scorch
Posts: 180
Joined: Sat May 25, 2013 6:55 pm
Location: Cracow, Poland
Contact:

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Solarius Scorch »

Well, in the worst case you can always make a new kind of a space monster maybe: The One Who Comes Unannounced. :P
Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!
User avatar
Unforeseen
Posts: 609
Joined: Tue Mar 26, 2013 4:08 am
Location: United States of Disease

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Unforeseen »

It would'nt be 'game breaking' assuming your ready for the game to swiftly end, likely in favor of the race that begins use of the drive first. Strap one of these drives on a world destroyer and get to it.
User avatar
Osito
Posts: 878
Joined: Thu May 09, 2013 8:55 am

RE: Just made a ship with a hyperdrive speed of 100 million!

Post by Osito »

Yeah, it would need to be a super late-game tech, unless you're looking for a really unbalanced game. But by that point it's often clear who is going to win, and it may be nice to just speed it up a bit.
Osito
Post Reply

Return to “Design and Modding”