Can't Save After Game Ends

Post bug reports and ask for game support here.

Moderator: Shannon V. OKeets

Post Reply
User avatar
rkr1958
Posts: 31126
Joined: Thu May 21, 2009 10:23 am

Can't Save After Game Ends

Post by rkr1958 »

I just finished my AAR, see tm.asp?m=3598648&mpage=5&key=&#3616747 post 149. MWiF won't let me save and the advance phase button is grayed out.

I will attach game file in the next post.

Image
Attachments
110.jpg
110.jpg (386.48 KiB) Viewed 65 times
Ronnie
User avatar
rkr1958
Posts: 31126
Joined: Thu May 21, 2009 10:23 am

RE: Can't Save After Game Ends

Post by rkr1958 »

Attached is the game turn at the point where I last saved it. I enabled the set die rolls under the player interface in order to force the game to end after this impulse to get the situation in the screen cap above.
Attachments
Cant_Save_..ame_Ends.zip
(1.45 MiB) Downloaded 2 times
Ronnie
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: Can't Save After Game Ends

Post by AxelNL »

not sure this is a bug, although I can think of purposes to save your final game end.

In any case: good show!
User avatar
rkr1958
Posts: 31126
Joined: Thu May 21, 2009 10:23 am

RE: Can't Save After Game Ends

Post by rkr1958 »

ORIGINAL: AxelNL

not sure this is a bug, although I can think of purposes to save your final game end.

In any case: good show!
Thanks! I agree, it's more of a feature; but I thought I'd pass it along. I can also approximate the final state by enabling die rolls under the player interface setting and saving the game at the latest possible point before the end of turn check. But it would be nice to be able to do a post mortem on the save from a finished game.
Ronnie
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: Can't Save After Game Ends

Post by AxelNL »

ORIGINAL: rkr1958
ORIGINAL: AxelNL

not sure this is a bug, although I can think of purposes to save your final game end.

In any case: good show!
Thanks! I agree, it's more of a feature; but I thought I'd pass it along. I can also approximate the final state by enabling die rolls under the player interface setting and saving the game at the latest possible point before the end of turn check. But it would be nice to be able to do a post mortem on the save from a finished game.

The soonest this can be done is when there will be a release focussing on bugs releating to game saves. There are a couple around, but they are not so important. Would this be more important that starting on the AI? Don't know. I think a lot of folks would rather have the AI work to start. But who knows.....
Post Reply

Return to “Tech Support”