Das Chrome UI Mods 1.5b (20 June 2014)
- DevildogFF
- Posts: 217
- Joined: Sat Dec 08, 2012 2:51 pm
- Location: Northern Virginia, USA
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RE: Das Chrome UI Mods
I would love to see the rest of the icons updated in this fashion, Das.
Hate to say it, but this one is better than Sirian's and I'll be using this one exclusively.
Hate to say it, but this one is better than Sirian's and I'll be using this one exclusively.
www.eXplorminate.co - 4X, Strategy, and Tactics
RE: Das Chrome UI Mods
Awesome work Das, I don't know how you managed all of this while at the same time keeping up with your youtube channel and life.
RE: Das Chrome UI Mods
Wow. That's just awesome. I'm going to test this and incorporate it with my Human Revolution mod. I've already been changing some of the message pictures into proper news reports.
RE: Das Chrome UI Mods
New UI is a little hard to read for me since mostly everything is the same color but I'm impressed..
But any chance you will make a version that is more 'colored' for the UI? like the attack target icon being 'red' color and so on.. would make it easier for me to recognize things at a glance quicker... closer to Sirian's style if you know what I mean.
But any chance you will make a version that is more 'colored' for the UI? like the attack target icon being 'red' color and so on.. would make it easier for me to recognize things at a glance quicker... closer to Sirian's style if you know what I mean.

- ChildServices
- Posts: 47
- Joined: Mon May 12, 2014 6:47 am
- Location: Australia, mate
RE: Das Chrome UI Mods
Everything in this looks fantastic! The only things I'm a little iffy about are the characters and diplomacy icons. And also +1 on what Rankalee suggested.
That's something I've absolutely adored about this expansion so far. You can just go make a compilation mod of various things that you like in less than half an hour and it'll probably work on the first try.ORIGINAL: drillerman
OK haree78, thanks for the reply. I have dropped quite a few other mods into your mod over the last hour or so and they all appear to work ok.
Alexander the Great, his name struck fear into hearts of men.
RE: Das Chrome UI Mods
I am LOVING your mods, Das! A very big thank you from yours truly!
RE: Das Chrome UI Mods
The only weakness with the blue mod is the fleet posture and range is not very clear because they look similar.The character icons are also a bit fuzzy.
RE: Das Chrome UI Mods
Thank you!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: Das Chrome UI Mods
I'm loving the Extended + Chrome Blue combination of mods!
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- Joined: Thu Apr 17, 2014 9:56 pm
RE: Das Chrome UI Mods
Agreed with Ash, having a hard time telling when I have my postures and trajectories on or off due to the coloring.
Also agreed with Rankalee, when setting fleet postures it can be difficult to determine which button is which. Maybe a little more clarity in the icons themselves?
Also agreed with Rankalee, when setting fleet postures it can be difficult to determine which button is which. Maybe a little more clarity in the icons themselves?
RE: Das Chrome UI Mods
Thanks for the feedback and I will be trying to tweak things a little. I'd noticed that the character buttons weren't as clear as the original look so want to strengthen these a bit. Also the money symbol needs to be made larger. I'll leave it a week and any suggestions in the meantime I'll look to implement. The 'natural' version was the original and the 'blue' version was a simple correction but it sounds like most people are playing the blue version so I'll focus on tweaking the colours in that one.
I'm currently recording a LP for YouTube with the Extended mod, GEM and my mod which I'm enjoying.
There was a comment about the resource backgrounds being too dominant but I personally like that it is so easy now to pick the difference between resource types - particularly when checking in on colonies to see if they have 10 luxury resources on hand. Also checking on the lighter coloured strategic resources to make sure the basic needs are covered. Would be good to see if the rest of you agree or would prefer a more subtle treatment (but please only if you have been playing a number of hours with the mod installed - it is a very different experience than just evaluating the screen shots).
As far as the UI icons are concerned I don't want these to overpower the map so am aiming to keep things more on the subtle side.
The TODO list I currently have after playing for a number of hours:
* Make larger versions of the Pirate flag for messages (Done in version 1.1 but may look at adding subtle detail to this)
* Make larger versions of the Special Luxury resources for messages (Done in version 1.1 but may look at adding subtle detail to this)
* Make the global blue base colour a little darker.
* Make a second deeper global blue base tone for some icon outlines to help differentiate.
* Make all of the fill colours a little darker.
* Make a larger version of the money symbol for messages.
* Re-look at fleet posture and range icons for better clarity.
I'm currently recording a LP for YouTube with the Extended mod, GEM and my mod which I'm enjoying.
There was a comment about the resource backgrounds being too dominant but I personally like that it is so easy now to pick the difference between resource types - particularly when checking in on colonies to see if they have 10 luxury resources on hand. Also checking on the lighter coloured strategic resources to make sure the basic needs are covered. Would be good to see if the rest of you agree or would prefer a more subtle treatment (but please only if you have been playing a number of hours with the mod installed - it is a very different experience than just evaluating the screen shots).
As far as the UI icons are concerned I don't want these to overpower the map so am aiming to keep things more on the subtle side.
The TODO list I currently have after playing for a number of hours:
* Make larger versions of the Pirate flag for messages (Done in version 1.1 but may look at adding subtle detail to this)
* Make larger versions of the Special Luxury resources for messages (Done in version 1.1 but may look at adding subtle detail to this)
* Make the global blue base colour a little darker.
* Make a second deeper global blue base tone for some icon outlines to help differentiate.
* Make all of the fill colours a little darker.
* Make a larger version of the money symbol for messages.
* Re-look at fleet posture and range icons for better clarity.
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- Posts: 149
- Joined: Thu Apr 17, 2014 9:56 pm
RE: Das Chrome UI Mods
I have zero issues with the resources, loving them! 

RE: Das Chrome UI Mods
Just wanted to say thanks Das! Really lovin ur blue chrome images and they really give Universe some pop and make the game feel brand new! [&o]
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- Posts: 3
- Joined: Mon May 26, 2014 8:37 am
RE: Das Chrome UI Mods
Loving the blue too!
1 small reques;, the Ancient Galaxy theme adds a new resource, any chance you could add it into the mod?
Great work DAS!!!
1 small reques;, the Ancient Galaxy theme adds a new resource, any chance you could add it into the mod?
Great work DAS!!!
RE: Das Chrome UI Mods
WOW!! Great work. Love the Chrome Natural. Very elegant. Thank you.
RE: Das Chrome UI Mods
As I said before fantastic stuff.
My small bit of feedback is the up arrow used to show a tech improvement in the research screen is a little too fat, it covers most of the images of the components it is improving.
My small bit of feedback is the up arrow used to show a tech improvement in the research screen is a little too fat, it covers most of the images of the components it is improving.
RE: Das Chrome UI Mods
Looks great, Das. One question: what's the difference between a "special" luxury resource and "other" luxury resources?

RE: Das Chrome UI Mods
ORIGINAL: Grotius
Looks great, Das. One question: what's the difference between a "special" luxury resource and "other" luxury resources?
Zentabbia Fluid, Korabbian Spice and Loros Fruit are the special luxury goods. They provide any colony with a +30% development bonus - which can be a game-changer. Supply or restriction of these goods also has dramatic diplomatic consequences.
RE: Das Chrome UI Mods
All new versions available (version 1.2). I changed many of the icons to get better clarity. Also added cursors and Deneba Crystal.
Enjoy.
Enjoy.

RE: Das Chrome UI Mods
ORIGINAL: Das123
All new versions available (version 1.2). I changed many of the icons to get better clarity. Also added cursors and Deneba Crystal.
Enjoy.![]()
Very nice! Thanks!
Here is an image of the cursors from the Blue pack

And an image from the UI in 1920x1200
http://abload.de/img/das_12_chromeq2rvi.jpg