A timely question, as events will bear out.ORIGINAL: String
Do you know what he has in Tijijijijijijijijaljjijip?

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
A timely question, as events will bear out.ORIGINAL: String
Do you know what he has in Tijijijijijijijijaljjijip?
I have had 2-3 battleships hitting it for a while now...today's bombardment.ORIGINAL: mind_messing
Tjilatjap is a coastal base with only 150mm guns. Get the battleships set to hammering it!
ORIGINAL: Lowpe
Nov 21, 1942
24 Fighters lost versus 2 Lightnings in 5 sweeps over Roi Namur, where he also started up the night time bomber sweeps this time to no opposition or I would have lost 4 more fighters. I had 60 of my best experienced fighters here, stacked, in severe storms no less.
I am tempted to CAP at 5000 feet, this should shorten the engagement times if he sweeps at 36K, but still allow for a chance of a bomber intercept at 10K to 12K? Don't know, but I believe I will give it a go.
Can't fight another day in the Marshalls, I have moved almost all fighters to Rabaul, and hope he doesn't start night bombing there.
I am moving all AA units not previously bought out of China to Fusan where I will buy them and send them out. I have decided to not even try to defend against the night bombing except with AA, centralize all fighters only at oil and industry if even there, and move everything else back. I don't see the point in even trying to contest the air.
Allied 4Es hit Burma bases again unopposed.
I have troops moving towards Rabaul to strike at Port Moresby, and I am probably 6 days away from the first ART bombardments at Tjilatjap. I am using subs to gather intel on Ceylon...
I moved the last of the A6M3 and Rufe factories to the A6M5c to speed up that plane which now stands at 10/43 and seems to advance every 4-5 days prior to the addition of these last two factories.
A mini sub in the Kuriles can't take the cold, the battery explodes while charging, promptly sinking the submarine. I wonder if it is a cold related accident or just random chance...
ORIGINAL: Lokasenna
I'm thinking that stacked CAP against Lightnings doesn't really work, because you don't draw them down. And you need to draw them down where the only advantage they have on you is the dive bonus (initially) and speed. Your planes should be similarly armed and more maneuverable, in some cases with the same armor of 1.
ORIGINAL: Lowpe
My current night fighter r&d.
I will also build some of the single engine night fighters. Plus, I probably will also add some Nick factories and expand the Peggy and the P1Y2-s too. I am debating about putting a big effort into the Randy, and I have probably about a month to decide about that frame.
The Peggy is an interesting plane with a big, big gun (that misses). In studying Obvert's AAR, night fighters are really poor plane killers except for the P1Y2-s which seemed pretty darn effective with radar and 20 mm cannons. The Peggy lacks the radar, but might be able to actually kill a 4e. Also, the Peggy is the most durable night fighter there is. She might be a diamond in the rough, or at least one can hope.[:)]
The Dinah needs to be built to convert some recon squadrons to night fighter use. I think then they can only upgrade to the Randy, so they will be built for quite a long time.
In my rough counting, there are 22 or so squadrons that can be converted to the early night fighters or come on as reinforcements. Most are sized 18. I plan to staff every one of them, and save the Tracom pilots for the armored, radar squadrons.
I hope to win the Night War, or at least not make it easy. I most likely will overproduce night fighters, but I would rather spend too much on them, than sit back helplessly each night phase.
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