Playtesting RA 6.0

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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John 3rd
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RE: Change List

Post by John 3rd »

A good chunk of this is simple clean-up and deletion.
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Erkki
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RE: Change List

Post by Erkki »

CA Maya upgrades: 3rd and 4th (1130 and 1131) have the rear 20cm guns in a quad-mount. Should probably be twin mounts like they are earlier on her as well as on all 3 Takaos.
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John 3rd
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RE: Change List

Post by John 3rd »

OK. I have fixed EVERYTHING listed above except the FP Groups for Michael. That little project is NOT a little project. Will work on it and continue getting this done. Figure an hour or two to do the new FP.
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John 3rd
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RE: Change List

Post by John 3rd »

Changed some stuff the Michael brought up regarding Japanese starting Political Points, Free French Squads, and several Allied device issues.
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ny59giants
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RE: Change List

Post by ny59giants »

Michael will need the game files before you post the update to damage more USA industry. I missed some bases the first, second, and third time through. [X(]

OT - I'm off today. ET phone home! [:D]
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DD696
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RE: Change List

Post by DD696 »

United Kingdom, base 819, receives 5000 daily supply and 500 daily fuel. Did the UK really have this much surplus to send to the Far East? I believe Andrew Brown once commented that it was a mistake to have so much free supply and fuel there.
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ny59giants
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RE: Change List

Post by ny59giants »

A quick look at Allied stuff by me and changes made with files back to John.

US Training Groups:
USN fighters size from 24 to 36 while Marine fighter from 36 to 24. These were actually backwards before. [:D]
DB & TB all at 24.
Army bomber groups (2) from 48 to 36 while fighters stay at 48.
Remember that actual pilots is x3 these numbers.

Bakersfield industry was 1/2 damaged. Overlooked in prior versions.
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John 3rd
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RE: Change List

Post by John 3rd »

Just added over 20 FP groups to British and French warships. This should help them considerably!

Looking at a 6.7 release Monday or Tuesday. Have sent Michael the files for a final look.
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Kitakami
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RE: Change List

Post by Kitakami »

Excelent! Thank you very much!
Tenno Heika Banzai!
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John 3rd
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RE: Change List

Post by John 3rd »

Got your email Kitakami. Will fix what you detailed once Michael gives his thumbs up to the files.

It is my intention for this to be the LAST RA Update using this set of files. My plans are to build the Treaty Mod and then create a hybrid RA--Treaty Mod. Both will use DaBabes-C exclusively.
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btd64
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RE: Change List

Post by btd64 »

"Anticipation". From the old ketchup commercial.[:)] GP
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John 3rd
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RE: Change List

Post by John 3rd »

6.7 is FINISHED. I currently have it saved as Scenario 50 so I don't mess the current RA Campaign running. As soon as I get that turn tonight I will update my personal files and then get on the website and upload the new version at that time. Will Post the moment AFTER that is completed.

Special THANKS to Michael (NYGIANTS) and Jorge (KITAKAMI) for doing some serious bug looking. This is definitely the cleanest rollout of an Update that I have done. Appreciate everyone's input and help. THANKS GUYS!
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Kitakami
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RE: Change List

Post by Kitakami »

One is glad to be of service :)
Tenno Heika Banzai!
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DOCUP
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RE: Change List

Post by DOCUP »

I have been waiting for you to send me to files John.  Sorry for not asking for them sooner.
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John 3rd
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RE: Change List

Post by John 3rd »

Argh. My fault. I forgot you wanted to look. Sorry about that. Think we've gotten everything mentioned within the last pages of the Thread...
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DOCUP
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RE: Change List

Post by DOCUP »

Its ok.
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John 3rd
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RA 6.7 Release

Post by John 3rd »

The website has the new game files uploaded.

RA 6.7 is OFFICIAL! Go get 'em guys...

BANZAI! OR HUZZAH!

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John 3rd
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RA 6.7 Release

Post by John 3rd »

Click the hot link under any of my Postings and it will take you to the website.
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DOCUP
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RE: RA 6.7 Release

Post by DOCUP »

I'm having a moment.  I am having difficulty installing 6.7.  I have DLed it to the Scen folder unzipped.  I have also DLed the map and art file to the art folder and unzipped.  What am I missing.
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John 3rd
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RE: RA 6.7 Release

Post by John 3rd »

Do you already have RA installed?

If you do then just copy the files into the folder.

If not, I will pull up the 'Creating a Mod" Thread in the War Room. It should help.
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