GxEMP Crash Screenshot

Post bug reports and ask for support here.

Moderators: elliotg, Icemania

Post Reply
Stopple
Posts: 21
Joined: Tue Jun 03, 2014 1:20 pm

GxEMP Crash Screenshot

Post by Stopple »

Because of some absurd rule in place regarding not being able to post hyperlinks, here is the best I could do to reference the crash I'm receiving

mma.stopple.com/images/DWCrash.jpg

Edit: warzer's suggestion (also uploaded the save file to the FTP)

Distant Worlds - Crash Dump - 1.9.5.1
12:18:26 PM Tuesday, June 03, 2014
System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Creature.CheckFixNotInSystem()
at DistantWorlds.Types.Creature.DoTasks(DateTime time)
at DistantWorlds.Controls.MainView.K7Dcrjf8XZ6aj9NYugUC(Object , DateTime )
at DistantWorlds.Controls.MainView.shehAkWtitr()
at DistantWorlds.Controls.MainView.DrawMainViewXna()
at DistantWorlds.Main.ProgramLoop()

warzer
Posts: 43
Joined: Wed May 28, 2014 1:24 pm

RE: GxEMP Crash Screenshot

Post by warzer »

I would suggest that when you have the popup error you can Ctrl+C then paste into notepad or the forum post.
or
go to C:\Users\<user>\AppData\Roaming\Code Force Limited\Distant Worlds\<version>\DW_CrashDump.txt and copy the contents to the post.
Stopple
Posts: 21
Joined: Tue Jun 03, 2014 1:20 pm

RE: GxEMP Crash Screenshot

Post by Stopple »

It's worth noting that in a completely new game, I experienced another crash at this specific special event. Apparently the scorpions in the warp zone = crash on my system
Yograin
Posts: 1
Joined: Wed Jun 04, 2014 5:02 am

RE: GxEMP Crash Screenshot

Post by Yograin »

You can get around this crash if you do not zoom into the affected area.

Send a fleet there and wait for it to kill all the Scorpions (Kalthors?) you must not look or it crashes! When you think fight might be over, save the game, pause it and check / zoom. Worked for me.
anthonykevinluke
Posts: 238
Joined: Fri Aug 31, 2001 8:00 am

RE: GxEMP Crash Screenshot

Post by anthonykevinluke »

Yep, getting the same thing in my game. Please fix this.

Sincerely,

AKL
DancingWind
Posts: 3
Joined: Thu Jun 05, 2014 7:14 pm

RE: GxEMP Crash Screenshot

Post by DancingWind »

ORIGINAL: Stopple

Because of some absurd rule in place regarding not being able to post hyperlinks, here is the best I could do to reference the crash I'm receiving

mma.stopple.com/images/DWCrash.jpg

Edit: warzer's suggestion (also uploaded the save file to the FTP)

Distant Worlds - Crash Dump - 1.9.5.1
12:18:26 PM Tuesday, June 03, 2014
System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Creature.CheckFixNotInSystem()
at DistantWorlds.Types.Creature.DoTasks(DateTime time)
at DistantWorlds.Controls.MainView.K7Dcrjf8XZ6aj9NYugUC(Object , DateTime )
at DistantWorlds.Controls.MainView.shehAkWtitr()
at DistantWorlds.Controls.MainView.DrawMainViewXna()
at DistantWorlds.Main.ProgramLoop()


Same here ;)

Distant Worlds - Crash Dump - 1.9.5.1

01:05:01 2014 m. birželio 6 d.


System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Creature.CheckFixNotInSystem()
at DistantWorlds.Types.Creature.DoTasks(DateTime time)
at DistantWorlds.Controls.MainView.K7Dcrjf8XZ6aj9NYugUC(Object , DateTime )
at DistantWorlds.Controls.MainView.shehAkWtitr()
at DistantWorlds.Controls.MainView.DrawMainViewXna()
at DistantWorlds.Main.ProgramLoop()


--- COMPLETE ---

This happenes only when you zoom in? thsi tiem I zoomed in and bam - ctd.
But ... all the games I played so far I get very simillar error once my civ get really rolling. and of course my autosave was always set to 30 min...
User avatar
Retreat1970
Posts: 1131
Joined: Wed Nov 06, 2013 11:09 am
Location: Wisconsin

RE: GxEMP Crash Screenshot

Post by Retreat1970 »

1.9.5.2 patch

CRASH FIXES
- fixed crash when drawing space monsters ("CheckFixNotInSystem")

Post Reply

Return to “Tech Support”