So as far as a new race I'm of the robotic variety (I started a thread asking and found this as a result, still attempting to make my own but balance is a problem

) but if I may suggest a race? I've attempted to skim through all 18 pages of this thread to find if anyone has suggested this yet but maybe I missed it:
A race of semi-Artificial Intelligent mechanoids that are a product of a manufacturing error within their master core processes. Basically a hive-mind of robots based off of massive server blocks that act as 'governors' to the general population.
So thats the flavor, but gameplay wise how to we make them different? my inexperience with the game shows here as I'm not super familiar with all of the different races from this mod and vanilla but what I propose seems stupid fun to me:
- Heavy penalty to research. These machines have little free thinking and even less 'creative' thought. they follow procedures and standard protocols the majority of the time
- Increase in manufacturing speed. Robots do not sleep, they are brutal and efficient.
- Minor colonization bonus due to their non-organic nature
I'd personally like to add penalties and bonuses for days, tweaking the race to be entirely unique but I don't see more than 3 on most races so I decided to keep it small. Is this too close to another race or is it just another generic faction?