The Grecale Affair, 2017 - new beta for testing

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Mgellis
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The Grecale Affair, 2017 - new beta for testing

Post by Mgellis »

A small scenario involving a scuffle between Italy and Tunisia in the Sicilian channel.

Please let me know what you think. Observations, comments, etc. are all welcome. Thanks!

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Flankerk
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RE: The Grecale Affair, 2017 - new beta for testing

Post by Flankerk »

Considering the scale of this one, its actually very frantic with a lot going on. The messages and marker worked very well indeed. Managed to lose two Typhoons which is something of a record.
It triggered as a 660 triumph overall.
The only thing that possibly didn't go quite as expected, the marker gets attacked then presumably sunk. I suspect it doesn't always happen. I did wonder if the message could change if sunk so that it was worded as a rescue? Not sure, but my survivors were definitely in the water after an exocet strike.
The only thing worth considering might be that wording, but its all done realistically.
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Mgellis
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RE: The Grecale Affair, 2017 - new beta for testing

Post by Mgellis »

Good idea. I changed the wording slightly to cover both possibilities--that you get there in time to save the yacht and that you don't get there in time.
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RE: The Grecale Affair, 2017 - new beta for testing

Post by Mgellis »

Any other thoughts or suggestions on this one? Or is it ready to submit to the Community Scenario Pack? Thanks.

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RE: The Grecale Affair, 2017 - new beta for testing

Post by Pergite! »

Nice scenario as always. Here is a few comments:

SPOILERS!


- The Tunisian PCFGs navigated well inside Italian territorial waters close to Isole Agadi (The island just off RP-14). Given the current tensions that would have triggered some kind of response. A good use of prosecution zones should solve this.
- A couple of Italian naval/coast surveillance radars would not seem out of place, and enable a lot better use of EMCOM from air and naval platforms.
- The Sail Yacht "Avanti" stands out as the only other friendly vessel in the straits. It is somewhat of a tell that its important somehow. Maybe change that to neutral as well, and handle the postures solely with the Tunisian side.
- It was quite easy to pull the F5:s way out in the med in order to make them burn fuel and RTB. A prosecution area with better limits would be suitable to solve that.
- A random time trigger for the Avanti breakdown should add a bit more re playability. If its fixed like now, a proper position from its May-day would be suitable to include in the action message.

Looking at the event editor, I cant see how an when the hostilities are supposed to commence. How have you handled the posture change?






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Mgellis
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RE: The Grecale Affair, 2017 - new beta for testing

Post by Mgellis »

ORIGINAL: Pergite!


Looking at the event editor, I cant see how an when the hostilities are supposed to commence. How have you handled the posture change?


Exclusion zones. Check the map in the editor with the Tunisia side and you'll see.

Another trick is to make an exclusion zone with reference points relative to a ship...the posture switch is only triggered by someone getting too close to the ship in question.

Your other comments were very helpful, by the way...I'll definitely consider these ideas. Thanks!



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Gunner98
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RE: The Grecale Affair, 2017 - new beta for testing

Post by Gunner98 »

Nice little scenario.

I lost a Euroftr going in for a short range missile shot - mutual destruction Grrr, which left one AMRAAM to take out the other F-5: and that missed, which put the F-5 closer to my Helo's than the remaining airborne Euroftr - Grrr. Sank a whale - another Grrr.

In addition to the points mentioned earlier, the Impala's seemed to come at me one by one, easy to kill, all at once might have stressed out the old Grecale a bit more.

Had an issue reloading (its in the Tech Forum) which left me short on air cover for the last bit of the game.

Nice one

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