New player lookin for mods

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance. Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions. Now expanded with a full-war mega-campaign and the Afrika Corps and Allied Corps releases!

Moderator: MOD_PanzerCorps

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Kuokkanen
Posts: 3748
Joined: Fri Apr 02, 2004 1:16 pm

New player lookin for mods

Post by Kuokkanen »

I've got PC Wehrmacht and Grand Campaign Mega Pack. I'd like to have mods that make existing units closer to their historical counterparts and some more variety to infantry: machine guns, mortars and panzergrenadiers please. And I'd like to have them available in grand campaign. Is there anyting that fill the bill?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
R35
Posts: 362
Joined: Sat Aug 10, 2013 9:35 am

RE: New player lookin for mods

Post by R35 »

The PzC section here is inactive, to use an euphemism. You`d be better off going to the Slitherine and checking the stickies from the Scenario Design sub-forum of PzC:
http://www.slitherine.com/forum/viewforum.php?f=147
There are lists there with the various mods and add-ons available.
Kuokkanen
Posts: 3748
Joined: Fri Apr 02, 2004 1:16 pm

RE: New player lookin for mods

Post by Kuokkanen »

Found it! Thank you :)
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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CarnageINC
Posts: 2208
Joined: Mon Feb 28, 2005 2:47 am
Location: Rapid City SD

RE: New player lookin for mods

Post by CarnageINC »

I'll go see whats cooking at Slitherine too.
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