Between the Storms

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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John 3rd
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HMS Vindictive

Post by John 3rd »

The British didn't believe in the CLV Hybrid idea so their design reflects that. Decided to make the Exeter-Class THREE ships with Exeter and then two CAV's being built as allowed by the London Treaty. Time period is much more right for their building so this made sense to me. The Brits see them more as AMC Killers so they keep the 8" guns and Torps while flying a modest air group:



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John 3rd
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HMAS Melbourne

Post by John 3rd »

..and here is their conversion creating a fairly useful CVL...


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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

Query: The Vindictive is British and the Melbourne Australian. Does this mean I need to create them as TWO sets of classes? I need a Brit Class and then an Aussie Class or can I just click the class slot and make the ship Aussie?
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

That is it for the moment. I'll sit and await commentary!
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oldman45
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RE: HMAS Melbourne

Post by oldman45 »

Take a look at the turret armor values on the Vindictive.

I don't think you can convert from one country to another. This was brought up years ago over the AKV conversions from merchants.

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ny59giants
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RE: HMAS Melbourne

Post by ny59giants »

My 'gut' feeling leans in the direction of the F--TB Group with then adding the Vals once the conversion occurs. The SBDs reflect the American use of them as Scouts as well as their favored 'delivery' package. The Kates fit the same role within Japan. Though I do have to say that Kitakami's point carries some serious weight with it being an intermediate design. Shouldn't it then have an intermediate air group? Keep tossing out ideas team!

Would it make sense to shrink the strike aircraft (DB/TB) number by 3 to allow that 3rd group be a recon type aircraft?? These would be for both sides.
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

ORIGINAL: oldman45

Take a look at the turret armor values on the Vindictive.

I don't think you can convert from one country to another. This was brought up years ago over the AKV conversions from merchants.


Good catch. Will fix.

Yaaaaa...I thought I might need to do the Exeter CAV as TWO nationalities...
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

Thinking on the Brit/Aussie CAVs, perhaps they could start with Buffaloes instead of Sea Gladiators?
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

Just sent a query off to Juan regarding his ship art for Amagi and Constitution. Have gotten some art but thought I'd make an art work request for anyone who might like to take crack at some of these models.
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ny59giants
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RE: HMAS Melbourne

Post by ny59giants »

The British Buff wasn't carrier capable.
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oldman45
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RE: HMAS Melbourne

Post by oldman45 »

Besides, the Gladiators would look good in the game!
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

Agreed but we need to model them. REPEAT: Has anyone used them in a Mod and may we see your version of them?
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

SuluSea---are you out there? We have need of your SKILLS!
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wdolson
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RE: HMAS Melbourne

Post by wdolson »

The Sea Gladiator was included in stock in the original WitP. Many pointed out that it was never used in the Pacific, so it got removed in AE. You could look up the specs in WitP and compare with the specs for aircraft that are in both games. You could then tweak the values to be inline with AE. It would be a start.

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oldman45
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RE: HMAS Melbourne

Post by oldman45 »

Thanks, I want to put the Gladiator in my game and was just winging the stats, I forgot they were in WitP.
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DOCUP
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RE: HMAS Melbourne

Post by DOCUP »

What about Lend Lease CV AC for the Ozzies?
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ny59giants
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RE: HMAS Melbourne

Post by ny59giants »

Maybe a 12 plane British fighter training group in the UK coming on Jan 42. That actually means 36 pilots, but as my PBEM game in April 44 shows, the British fighter pilot pool has very few trained pilots.
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

Red Lancer is back on board to do any new aircraft art. That is a GREAT development.

I'm all for putting the Sea Gladiator in but we can always shift to the Lend-Lease concept without issue. America sends a shipment of 25-50 former USN Buffalos over to Australia just before the war breaks out so the Aussies start with a full Squadron and pool to handle early losses. Makes some sense.

Michael and John are writing back-and-forth working on RA presently and they appear to be doing great work,

I have about an hour before work so we hope get all the new ship's names in place and begin the location discussion.
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

ORIGINAL: ny59giants

Maybe a 12 plane British fighter training group in the UK coming on Jan 42. That actually means 36 pilots, but as my PBEM game in April 44 shows, the British fighter pilot pool has very few trained pilots.

Sounds Good to me.
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John 3rd
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RE: HMAS Melbourne

Post by John 3rd »

ORIGINAL: oldman45

Thanks, I want to put the Gladiator in my game and was just winging the stats, I forgot they were in WitP.


Do you still have WITP? If so could you Post a screenshot of these planes here and I'll copy it into AE.
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