Distant Worlds v1.9.5.5 Public Beta Update Available!

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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deathnoise
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RE: Distant Worlds v1.9.5.5 Public Beta Update Available!

Post by deathnoise »

The problem with with the wrong amount and abundance of resources that are being generated in the new game - is still there, though..

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deciplex
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RE: Distant Worlds v1.9.5.5 Public Beta Update Available!

Post by deciplex »

Perhaps the target's counter-intelligence is just very high, then. I lost 3 agents after updating (on Steam, so I assume it's not the beta?). The missions were given >90% chance of success.
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Tcby
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RE: Distant Worlds v1.9.5.5 Public Beta Update Available!

Post by Tcby »

As I mentioned in the tech support thread, after updating to the .5.5 release today the issue appears to be resolved.
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Shark7
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RE: Distant Worlds v1.9.5.5 Public Beta Update Available!

Post by Shark7 »

ORIGINAL: deciplex

Perhaps the target's counter-intelligence is just very high, then. I lost 3 agents after updating (on Steam, so I assume it's not the beta?). The missions were given >90% chance of success.

Well, I had a 77% espionage agent get caught on a 96% success mission. Empire in question had a 74% counter intel agent.

Agents with over 100% getting caught at the same rate as well.

Just wondering if there doesn't need to be some sort of diminishing returns built into the system for both espionage and counter. You will eventually get to a point where the AI can't spy on you, nor you on them.
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deciplex
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RE: Distant Worlds v1.9.5.5 Public Beta Update Available!

Post by deciplex »

ORIGINAL: Tcby

As I mentioned in the tech support thread, after updating to the .5.5 release today the issue appears to be resolved.
Yeah I can confirm that. As you can tell from my previous post, I didn't expect that the Steam version would be grabbing the beta patch, and so assumed that the problem I was having was with 1.9.5.5 proper. It's not happening now.

Bad idea to push beta patches to all users on Steam, IMO. Steam has a mechanism for opt-in beta patches, please use it.
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Tcby
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RE: Distant Worlds v1.9.5.5 Public Beta Update Available!

Post by Tcby »

ORIGINAL: deciplex

ORIGINAL: Tcby

As I mentioned in the tech support thread, after updating to the .5.5 release today the issue appears to be resolved.
Yeah I can confirm that. As you can tell from my previous post, I didn't expect that the Steam version would be grabbing the beta patch, and so assumed that the problem I was having was with 1.9.5.5 proper. It's not happening now.

Bad idea to push beta patches to all users on Steam, IMO. Steam has a mechanism for opt-in beta patches, please use it.

My distant worlds copy on steam only received beta patches after I opted in. Maybe the most recent beta patch was a mistake. You definitely had to opt in when they started with the beta patches, anyway.
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