Hi guys,
I am a long-time WitP player who has recently also become hooked on WitE.
Here is my WitP-AE AAR - tm.asp?m=3043051
Here is a WitP-AE Mod which I started but abandoned - thttp://www.matrixgames.com/forums/tm.asp?m=3073066
Here is a scenario I did for the AT engine which is conceptually quite similar to WitE - tm.asp?m=1767848
What I am thinking of doing is a mod which covers Japan attacking the USSR early in 1942. This will not focus on the historical plausibility so much as learning how to make the WitE/WitW engine do what I want. As it's mostly a land war I believe it's doable.
The exercise will also give an insight into how possible it would be to re-implement WitP using the WitW engine when it's fully developed. I suspect 2by3 might already have a plan for that, but if not ...
Both OOB and map will be taken from WitP-AE. Below is a picture of the area involved taken from the WitP-AE jump map (the red outline).
I believe I have basically decoded the WRHEX file format, so step 1 is to make the map. This will obviously take a very long time, so please be patient.



