Fighting allied 4 engines

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Dili
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RE: Fighting allied 4 engines

Post by Dili »

Ki-45 is your 4E fighter initially, try to get as much as you can, also choose the model wise. Having a big gun with with a slow rate of fire isn't good. This game unfortunately for most part is biased to quantities.
Amoral
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RE: Fighting allied 4 engines

Post by Amoral »

ORIGINAL: JocMeister

ORIGINAL: panzer cat

The mass 4e bombers are deadly late in the war. The nick does ok early on. You need 2 to 3 cannon armed fighters to every bomber.

Uhm, no. The allied 4Es are paper tigers. They really only shine during a short period in 42 before the Nick and George show up. After that allied 4Es are forced to stay within fighter cover which severely limits their range and use.


When OPS losses are accounted for allied players will lose about 0.75-1 4E for each airborne Japanese 2nd Gen fighter (or later). With the low replacement numbers on 4Es a single Japanese aerial ambush can cost you months of replacements. This is especially true late in the war.

If allied 4Es are a paper tiger I'd hate to see a real one. They force you to keep a big squadron at every oil station within bombing range. They force you to build three linked airbases in every place you want to defend. And eventually, they end the war.
pharmy
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RE: Fighting allied 4 engines

Post by pharmy »

ORIGINAL: Dili

Ki-45 is your 4E fighter initially, try to get as much as you can, also choose the model wise. Having a big gun with with a slow rate of fire isn't good. This game unfortunately for most part is biased to quantities.

even the Nick B with the 37mm at 1% accuracy? Never dared to actually to produce it.
Dili
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RE: Fighting allied 4 engines

Post by Dili »

Specially that :) but both 37mm has a very mediocre accuracy. In fact for game proposes the first Nick is the best one. At least you damage more often and damaged bombers stays in airport.

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rustysi
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RE: Fighting allied 4 engines

Post by rustysi »

ORIGINAL: Yaab

And once the 4Es break through, you need flak guns to disrupt their targeting, and some engineers to repair the potential damage to infrastructure. So, you really need to have RCFE (radar, CAP, flak, engineers) in place.

Oh, great now we have our overseas forumites adding acroyms.[:D] Just kidding Yaab, hey at least you explained it.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

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HansBolter
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RE: Fighting allied 4 engines

Post by HansBolter »

ORIGINAL: Amoral

ORIGINAL: JocMeister

ORIGINAL: panzer cat

The mass 4e bombers are deadly late in the war. The nick does ok early on. You need 2 to 3 cannon armed fighters to every bomber.

Uhm, no. The allied 4Es are paper tigers. They really only shine during a short period in 42 before the Nick and George show up. After that allied 4Es are forced to stay within fighter cover which severely limits their range and use.


When OPS losses are accounted for allied players will lose about 0.75-1 4E for each airborne Japanese 2nd Gen fighter (or later). With the low replacement numbers on 4Es a single Japanese aerial ambush can cost you months of replacements. This is especially true late in the war.

If allied 4Es are a paper tiger I'd hate to see a real one. They force you to keep a big squadron at every oil station within bombing range. They force you to build three linked airbases in every place you want to defend. And eventually, they end the war.

Read Joc's AAR of his game with Obvert and you'll see the facts for yourself.

He speaks from experience, not conjecture.
Hans

Dili
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RE: Fighting allied 4 engines

Post by Dili »

Note that B-29 are more difficult to down than B-24's
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Lowpe
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RE: Fighting allied 4 engines

Post by Lowpe »

ORIGINAL: JocMeister
Uhm, no. The allied 4Es are paper tigers. They really only shine during a short period in 42 before the Nick and George show up. After that allied 4Es are forced to stay within fighter cover which severely limits their range and use.

Joc is quite correct here, as I am finding out first hand.

However, you do need to allocate a lot of fighters to bomber defense out to 20 hexes to avoid unpleasant surprises.

And night bombing pre-night fighters is still very difficult to counter....but not impossible.


Cavalry Corp
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RE: Fighting allied 4 engines

Post by Cavalry Corp »

It is gaming not to produce the fighters in line as you are using hindsight ( I am in scn 2 and building all the nicks) . that said the 37mm should be better against a big target like B17. Maybe the rating of the gun is wrong or typo?
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rustysi
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RE: Fighting allied 4 engines

Post by rustysi »

ORIGINAL: cavalry

It is gaming not to produce the fighters in line as you are using hindsight ( I am in scn 2 and building all the nicks) . that said the 37mm should be better against a big target like B17. Maybe the rating of the gun is wrong or typo?

No, that gun IRL was rather poor to say the least. Horrible rate of fire is one thing I remember. I just produce the first version of the Nick for a day fighter.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
JocMeister
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RE: Fighting allied 4 engines

Post by JocMeister »

ORIGINAL: Dili

Note that B-29 are more difficult to down than B-24's

That is not correct. I had hoped the speed of the B29s would help them evade most fighters as was true IRL. Not so in the game. Same RoT applies here as for all 4Es. (0,75-1 lost 4E for each airborne fighter after OPS are accounted for).
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Dili
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RE: Fighting allied 4 engines

Post by Dili »

I don't find that in my experience. For me the B-29 are more difficult to down.
JocMeister
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RE: Fighting allied 4 engines

Post by JocMeister »

ORIGINAL: Dili

I don't find that in my experience. For me the B-29 are more difficult to down.

Then you need to look at Obverts AAR against me and see what he did. [:)]
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Dili
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RE: Fighting allied 4 engines

Post by Dili »

Okay. :)
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