TLAM in command

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Post Reply
gilmaor
Posts: 68
Joined: Sat Sep 28, 2013 4:16 pm
Location: ISRAEL

TLAM in command

Post by gilmaor »

Hello All,

In Command TLAM fly a strught path from launching ship to target.

In Real life TLAM route can be programmed so the missile does not a fly a stright and obvious path.

Am I wrong, or I just dont know how change TLAM attack course.

Thanks,

Gil
User avatar
dcpollay
Posts: 572
Joined: Thu Nov 22, 2012 11:58 am
Location: Upstate New York USA

RE: TLAM in command

Post by dcpollay »

The answer is "B." [:'(]

There are some models of the TLAM that are capable of waypoint programming. I don't recall which ones specifically, but if you look the the Sub Ops Training scenario, your sub carries two different models of TLAM. One of those programmable. You can practice on that scenario. I think you can even change the waypoints while the missile is en route.
"It's all according to how your boogaloo situation stands, you understand."

Formerly known as Colonel Mustard, before I got Slitherine Syndrome.
ComDev
Posts: 3116
Joined: Fri May 12, 2006 1:20 pm
Contact:

RE: TLAM in command

Post by ComDev »

This is horribly complex stuff. Will be looked at when we start implementing the Advanced Strike Mission Editor. No promise on ETA but doubt we get time to start looking at it until after Christmas.

Lol I jokingly pointed out earlier that once we've implemented this it will be so complex to use that most players will just use straight-flying TLAMs for simplicity [:D]
Image

Developer "Command: Modern Air/Naval Operations" project!
gilmaor
Posts: 68
Joined: Sat Sep 28, 2013 4:16 pm
Location: ISRAEL

RE: TLAM in command

Post by gilmaor »

Thanks!

I'm looking forward for that TLAM fix!
Jdegani
Posts: 12
Joined: Fri Mar 21, 2014 10:19 am

RE: TLAM in command

Post by Jdegani »

I've found that it's pretty easy to plot the course of the Tomahawk E (Blk IV) in the game. Launch a group, wait for them to all fire, and then select all, hit F3, and plot the new course. They remain controllable for quite some time. It's really useful to be able to route them around radar and then plot a course over land, through valleys and behind mountains to improve their kill ability. This also helps with strike timing, as you can make them loiter in an area for awhile until the rest of your strike is in position, then send them in.
Post Reply

Return to “Command: Modern Operations series”