Terrain features

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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ndworl
Posts: 145
Joined: Mon Aug 19, 2013 11:23 pm
Location: Brisbane, Australia

Terrain features

Post by ndworl »

Is there any way to tell what terrain there is under a base? I'm thinking about defence arrangements and it would be useful if I could tell whether the geography helped. For example, the Marianas have three bases with potential Level 7 airfields. So the Allied player wouldn't mind which one he took, to use as a base to bomb Iwo Jima. If the attacker is indifferent between three options, the defender should seek to make the defence strength of each equivalent. So, if (as I understand from a thread about island attacks) one is mountainous, the defender would put heavier forces on the other one, which does not get the defensive bonus. But I can't tell what the terrain is, because it's hidden by the flag.
BPRE
Posts: 623
Joined: Mon Oct 16, 2000 8:00 am
Location: Stockholm,Sweden

RE: Terrain features

Post by BPRE »

Hi,

If you press 1 you will get the terrain "code" displayed in each hex.

Tinian is Cc (Coastal clear) while Guam and Saipan are Cm (Coastal mountain).

The bad news is that I don't think there is any list of the codes and their meanings but it's not that difficult to guess based on the terrain types and what you can see.

/BPRE
ndworl
Posts: 145
Joined: Mon Aug 19, 2013 11:23 pm
Location: Brisbane, Australia

RE: Terrain features

Post by ndworl »

Thanks. Now I just have to move the ships. (Because they block the little codes at the bottom of the hex.)
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