Return of the Sheep! - JocMeister(A) vs. MrKane(J)

Post descriptions of your brilliant victories and unfortunate defeats here.

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JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

ORIGINAL: obvert
ORIGINAL: JocMeister

[font="Verdana"] Making the right call... [/font]
______________________________________________________________________________

...sometimes you do. Had I not moved back due east the very same turn I did I would now have 4 CVs on the bottom of the Pacific together with 6 CAs, 4 CLs and 18 DDs...

Phew... [&o]

Yes. You definitely made the right decision here. Back into hiding.

I've found it much harder to train up my air groups for the Allies as well in the early days. The KB pilots are 70-80exp/70-75skill, and there are a lot of extras in the IJN LBA groups to supplement them, while the US counterparts begin around 60-70exp/55-65 skill for the most part, aren't completely filled out, and none of the LBA groups have anything decent. So the final 1/3 of the group has to start from very mediocre pilots while for the top 2/3 it's tough to get them up to higher levels once their exp is over 55, so it's taken me around six months to get really expert pilots in the CV groups.

It's been an eye-opener to play the Allies for sure. [:)]

Sorry about the car. That sucks.

What? You mean playing allies arn´t an instant win button? [;)]

On a more serious note, getting pilots trained is a big PITA. I have less then 20 pilots with 50/70/50 right now. Hope to raise this to around 50 in 30 days or so. Problem is that those few trained pilots will have to take on way more experience Japanese pilots so losses are usually higher early war then mid to late.

Hardest is to train Navy pilots though. You have very few squadrons to train all your CV needs (F, DB, TB). Plan accordingly!

Oh, and USA bomber pilots...I was short on them up to the last day of war. Was flying EXP 40 pilots during the last 6 months of the war.
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BBfanboy
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RE: Japanese land in OZ!!

Post by BBfanboy »

ORIGINAL: Wargmr

ORIGINAL: JocMeister

ORIGINAL: BBfanboy

The fighter and bomber count is pretty low for a TF with 3 CV and a CVL. One or the other is not correct.
I would judge that TF to be a mini KB and some of the sighted CVs to be CAs or CLs. Still, with KB MIA for so long
you cannot chance a strike at that one since you don't even have all your wildcats yet, and KB often goes hunting near
MKB anyway. Allied players have to swallow their helpless feelings in early 1942 with the thought of sweet toys in the next
many months...

Congrats on your good call!

I think its just poor DL. I´m 97% percent sure Tom pieced the puzzle together and went CV hunting when I was spotted. I´ll do what Erik says and run back into hiding. There will be other opportunities I´m sure. [:)]

This game and fishing have a lot in common. Except the fish can drag you out of the boat and sure make a mess of you in game :P
[:D]
So that's why no one fishes for killer whales!
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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BBfanboy
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RE: Japanese land in OZ!!

Post by BBfanboy »

ORIGINAL: JocMeister

ORIGINAL: obvert
ORIGINAL: JocMeister

[font="Verdana"] Making the right call... [/font]
______________________________________________________________________________

...sometimes you do. Had I not moved back due east the very same turn I did I would now have 4 CVs on the bottom of the Pacific together with 6 CAs, 4 CLs and 18 DDs...

Phew... [&o]

Yes. You definitely made the right decision here. Back into hiding.

I've found it much harder to train up my air groups for the Allies as well in the early days. The KB pilots are 70-80exp/70-75skill, and there are a lot of extras in the IJN LBA groups to supplement them, while the US counterparts begin around 60-70exp/55-65 skill for the most part, aren't completely filled out, and none of the LBA groups have anything decent. So the final 1/3 of the group has to start from very mediocre pilots while for the top 2/3 it's tough to get them up to higher levels once their exp is over 55, so it's taken me around six months to get really expert pilots in the CV groups.

It's been an eye-opener to play the Allies for sure. [:)]

Sorry about the car. That sucks.

What? You mean playing allies arn´t an instant win button? [;)]

On a more serious note, getting pilots trained is a big PITA. I have less then 20 pilots with 50/70/50 right now. Hope to raise this to around 50 in 30 days or so. Problem is that those few trained pilots will have to take on way more experience Japanese pilots so losses are usually higher early war then mid to late.

Hardest is to train Navy pilots though. You have very few squadrons to train all your CV needs (F, DB, TB). Plan accordingly!

Oh, and USA bomber pilots...I was short on them up to the last day of war. Was flying EXP 40 pilots during the last 6 months of the war.
Several experienced players have mentioned using the many Kingfisher squadrons ashore to train naval fighter pilots.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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KenchiSulla
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RE: Japanese land in OZ!!

Post by KenchiSulla »

As BBfanboy says, use the kingfisher squadrons on the west coast.. You'll need the pilots!
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RE: Japanese land in OZ!!

Post by Lokasenna »

ORIGINAL: JocMeister

ORIGINAL: BBfanboy

The fighter and bomber count is pretty low for a TF with 3 CV and a CVL. One or the other is not correct.
I would judge that TF to be a mini KB and some of the sighted CVs to be CAs or CLs. Still, with KB MIA for so long
you cannot chance a strike at that one since you don't even have all your wildcats yet, and KB often goes hunting near
MKB anyway. Allied players have to swallow their helpless feelings in early 1942 with the thought of sweet toys in the next
many months...

Congrats on your good call!

I think its just poor DL. I´m 97% percent sure Tom pieced the puzzle together and went CV hunting when I was spotted. I´ll do what Erik says and run back into hiding. There will be other opportunities I´m sure. [:)]

Agree. I bet on his screen it shows as DL 2/3 or something like that.
JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

ORIGINAL: BBfanboy
Several experienced players have mentioned using the many Kingfisher squadrons ashore to train naval fighter pilots.

That is indeed the ONLY way you have to train USN pilots outside the actual CV squadrons. Unless you want to devote CAT squadrons to that...and only someone really mad would do THAT! [:D] And you still couldn´t train fighter pilots that way.

Sadly...there arn´t many Kingfisher squadrons early one though. I have only 5 right now but you get more as the game progresses. First "non CV" fighter USN fighter squadrons you get doesn´t arrive until mid 43. And those are absolutely GOLDEN as sweepers due to their big size so you wouldn´t want to waste them on training.
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JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

ORIGINAL: Wargmr

This game and fishing have a lot in common. Except the fish can drag you out of the boat and sure make a mess of you in game :P

Haha, true indeed! [:D]
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RE: Japanese land in OZ!!

Post by HansBolter »

ORIGINAL: Lokasenna

ORIGINAL: JocMeister

ORIGINAL: Lokasenna

SBDs or TBFs on ASW work can be your greatest enemy when trying to sneak in. The few times I've done this, I turned them off and used float planes only...or even turn those off also and use creative routing to avoid likely sub spots.

If it weren't for that part, I'd say continue on a different vector with your stuff - he'd only have a sighting of a surface TF and then he may send out a SAG of his own. Which you could then butcher with your CVs.


EDIT: PS - I notice he hasn't taken any of the southern Gilberts yet. Any chance you can land some small units on there, including maybe a small engineer unit, and start building forts? Nasty surprise if/when he shows up.

Nah, Tom will know I´m certain. [:)] On this I can´t afford any unnecessary risks. Its a too big gamble for such uncertain gains. Tom won´t take any chances and any important shipping will just be diverted. I needed surprise to find anything valuable.

I would love to put troops in the Gilberts but I have no troops ATM. Especially no engineers! [:(]

Sad [:(]. Keep in mind that SSTs can move any unit, not just paratroopers, that will fit onto the sub. They can unload squad-type devices and I think maybe even some guns. I've used them to stealthily transport engineers before. Very useful.

Very good points all the way around. I guess one technically doesn't have to run totally blind as the escorting cruiser float planes can perform air search without revealing the presence of carriers. Although this still gives away the presence of a combat TF and the Ami float planes don't have much range to be effective enough to give a real early warning.
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Lokasenna
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RE: Japanese land in OZ!!

Post by Lokasenna »

ORIGINAL: HansBolter
ORIGINAL: Lokasenna

ORIGINAL: JocMeister




Nah, Tom will know I´m certain. [:)] On this I can´t afford any unnecessary risks. Its a too big gamble for such uncertain gains. Tom won´t take any chances and any important shipping will just be diverted. I needed surprise to find anything valuable.

I would love to put troops in the Gilberts but I have no troops ATM. Especially no engineers! [:(]

Sad [:(]. Keep in mind that SSTs can move any unit, not just paratroopers, that will fit onto the sub. They can unload squad-type devices and I think maybe even some guns. I've used them to stealthily transport engineers before. Very useful.

Very good points all the way around. I guess one technically doesn't have to run totally blind as the escorting cruiser float planes can perform air search without revealing the presence of carriers. Although this still gives away the presence of a combat TF and the Ami float planes don't have much range to be effective enough to give a real early warning.

Yeah, it's risky, but I think if you know all of the factors you can calculate the risk and compare vs. the (potential) reward.

I think if Jocke hadn't been detected, MrKane wouldn't have run that TF back north. Unfortunately, these sorts of operations need to be their own "probing via getting detected or not" as well as the actual strike, because if you just probe until you're detected with an initial scouting force you risk alerting your opponent to holes along their perimeter... and then the followup strike won't work.

I wonder what this did to MrKane's plans for Australia. If it delayed anything, totally worth it.
JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

[font="Verdana"] China 16th February 1942[/font]
______________________________________________________________________________

I know its hard to follow the situation in China. Here is a map I hope clear stuff up. My main idea is to try and stall him for as long as possible in the rough terrain East of the Changsha basin. At best I can hold for perhaps 30 to 60 days.

This will probably sound controversial after that it will be a full retreat into the mountains to the west. If there is one thing I have learned is that you never EVER try to defend in a clear hex when you can´t defend the airspace. Another thing I´ve learned is to never EVER defend in a clear hex as the Chinese. Combine those two things and...well you get the picture! [:D]

I´ll lose heck of a lot of VPs to the cities. But I´ll hopefully make that up by not losing the troops instead. Or both for that matter... In my last game (DBB with SL) I lost almost 10k VPs worth of Chinese ground losses. We know about 90% of all recent games end in the complete destruction of China. Against a player of Tomasz caliber this is inevitable. Trying to hang on to Chungking won´t change that.

Its a tough call but that is my view on it. I´m always open for other ideas though. [:)]

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JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

ORIGINAL: Lokasenna

Yeah, it's risky, but I think if you know all of the factors you can calculate the risk and compare vs. the (potential) reward.

I think if Jocke hadn't been detected, MrKane wouldn't have run that TF back north. Unfortunately, these sorts of operations need to be their own "probing via getting detected or not" as well as the actual strike, because if you just probe until you're detected with an initial scouting force you risk alerting your opponent to holes along their perimeter... and then the followup strike won't work.

I wonder what this did to MrKane's plans for Australia. If it delayed anything, totally worth it.

I can always hope! [:)]
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RE: Japanese land in OZ!!

Post by rook749 »

ORIGINAL: Cannonfodder

As BBfanboy says, use the kingfisher squadrons on the west coast.. You'll need the pilots!

+1
JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

[font="Verdana"] 6th and 7th OZ IDs [/font]
______________________________________________________________________________

I´ve already more or less decided to send the 6th ID to OZ. They are currently in the middle of the IO after having refueled. Waiting for BB escort.

The 7th is a bit more tricky. I think a push into India is very unlikely at this stage and defensively I´m not too worried right now. But I could use the 7th together with the 18th British and perhaps do something in Burma if Tom neglects the area. Then again I know by experience fighting offensively in Burma is...problematic.

Decisions, decisions...
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JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

[font="Verdana"] February 17th -42 [/font]
______________________________________________________________________________

Another flurry of turns today. 6? 7?

------------------------
China
------------------------

Scrambling like crazy to get the new defensive positions up. A crucial turn tomorrow I think as the Panzer Armee enters the first Mountain hex towards Lanchow. 700 Chinese AV including some AT and artillery will meet them. If I can hold for just 7-9 days I have another 400 AV arriving there.

------------------------
SOPAC
------------------------

Loads of convoys scurry back and forth with the KB revealed again. One is spotted by a Glen sub just outside Caroline Island. Good news. I almost never use that route. I hope Tom will redirect subs there. [:)]

------------------------
OZ
------------------------

Allies evacuate Brisbane in good order. Forces from Brisbane will bolster Melbourne for now. 3 AA units arrive in mainland US this turn. They will head straight for a 20 knot TF at SF and then OZ.

QE will deliver another RGT at Pago Pago. I might regret going all in for Pago Pago but I need to maintain some hold from where I can try and strike back in the later half of 42.

2 more CAT squadrons are sent here on the expense of NOPAC.

------------------------
Philippines
------------------------

Finally manages to ambush a milking run. Can´t complain about the result... [:'(]

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RE: Japanese land in OZ!!

Post by Lowpe »

The Lilly is so fragile. Heck, every Japanese plane is compared to the Allies.

PDU off is going to really curtail Japanese bombing efforts as they can't upgrade to armored Helens across the board.

JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

ORIGINAL: Lowpe

The Lilly is so fragile. Heck, every Japanese plane is compared to the Allies.

PDU off is going to really curtail Japanese bombing efforts as they can't upgrade to armored Helens across the board.

Well, even with PDU ON the strength of Japanese air power has never been in a ground attack role outside China. I suspect even less so with the more potent FLAK of DBB.

Also keep in mind numbers are very inflated. Losses screen show 41+21+5+1+1= 69 Japanese planes lost. Yet the total listed is only 52. I think the 52 number is the correct one. [:)]
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RE: Japanese land in OZ!!

Post by JocMeister »

[font="Verdana"] February 18th -42 [/font]
______________________________________________________________________________

Starting to feel a little bit better about my 2nd line in China.

------------------------
China
------------------------

Hitting myself a bit today as I foolishly allowed myself some hope of at least hitting back a little bit on the Tankette Army.

I know this is how the game works but it still makes me furious each time it happens to me. So silly! [:@]
Ground combat at 82,38 (near Tienshui)

Japanese Deliberate attack

Attacking force 3432 troops, 0 guns, 632 vehicles, Assault Value = 356

Defending force 18202 troops, 143 guns, 0 vehicles, Assault Value = 599

Japanese adjusted assault: 210

Allied adjusted defense: 1633

Japanese assault odds: 1 to 7 [8|][8|][8|]

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
Vehicles lost 38 (2 destroyed, 36 disabled) [8|][8|][8|]

Allied ground losses:
1156 casualties reported
Squads: 10 destroyed, 123 disabled
Non Combat: 2 destroyed, 29 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 48 (1 destroyed, 47 disabled)


Assaulting units:
23rd Tank Regiment
5th Armored Car Co
12th Tank Regiment
9th Tank Regiment
3rd Tank Regiment
15th Tank Regiment
8th Armored Car Co
10th Tank Regiment
5th Tank Regiment
11th Tank Regiment


Defending units:
38th Chinese Corps
99th Chinese Corps
7th Artillery Regiment
43rd Chinese Corps
20th Artillery Regiment
56th AT Gun Regiment


All my troops had level 1 forts in a mountain hex. Best leaders I could pick. Bah! [:@] Even if I reinforce with another big Corps he will blast through here almost completely without losses in two weeks. Sucks.

------------------------
OZ
------------------------

Brisbane and Rockhampton falls to the Japanese. We continue to retreat in good order. Some good news at least...all the small things. [:)]
TF 134 encounters mine field at Maryborough (96,157)

Japanese Ships
BB Hiei, Mine hits 1

Two subs placed a small minefield here the same turn. I have 8 subs operating in the area and I´m getting some shots off including a spread against Fuso. But no luck so far.

KB is spotted heading due West three hexes East of the Santa Cruz Islands. Perhaps I actually did delay him for a bit with the CV incursion.

------------------------
Sub War
------------------------

I´m using my subs very differently then I did last time. Very little merchant hunting. The insane air ASW and the constant shooting of PBs instead of real targets makes this very ineffective IMO. So instead I´m massing subs against Japanese warships. Still hasn´t payed off but I hope it at least makes Tom feel a bit uncomfortable and I can eventually hit something important.

Right now I have 21 subs in SOPAC. Another 8 or so are moving towards the area. Two AS ships are also deployed here.

------------------------
Lack of Escorts
------------------------

Had forgotten how bad it was early days. I have loads of troops waiting in US harbors but no Escorts for them. Almost 100 xAKs are sitting idle at port. I´ve started sending smaller cargo TFs (2-4 ships) out completely unescorted. Went through the ship arrival list and this doesn´t seem to improve for quite some time. I think I was too generous with Escorts the first months. As these TFs return I will have to thin them out a bit in order to get more TFs out to sea.

Also sent some xAKs from CT to Balboa. The supply generation at CT is simply too low to support so many cargo ships. Going to start sending some TFs between EC and CT to top of supply.

Tankers from Adaban just refilled the fuel stocks at CT and Aden. They drain fast!

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obvert
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RE: Japanese land in OZ!!

Post by obvert »


[/quote]
Also sent some xAKs from CT to Balboa. The supply generation at CT is simply too low to support so many cargo ships. Going to start sending some TFs between EC and CT to top of supply.

Tankers from Adaban just refilled the fuel stocks at CT and Aden. They drain fast!

Sucks about the tanks, it seems like they should take more losses there with all of that arty and the AT guns. I'll see that soon I think.

Escorts are a constant issue. I've got some good DDs now even running ASW routes, and virtually all escorts are continuously at sea.

The East Coast to CT route has been huge for me. Lots of the 12 knot xAK running there, a few tankers sending fuel as well, and supply has topped 2 million while fuel is over 500k at CT. Also have a few running from UK to CT. You obviously know all of this really well from ours and your other previous game.

I didn't go for your convoy routes after the beginning with any subs or serious surface forces. I think I tried once up in the North Pacific with some DDs and AVs, but I bet Mr Kane will do this aggressively.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

[font="Verdana"] Burma[/font]
______________________________________________________________________________


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JocMeister
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RE: Japanese land in OZ!!

Post by JocMeister »

[font="Verdana"] DEI[/font]
______________________________________________________________________________



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