Research Reloaded - [DWU][WIP][beta soon] New huge research tree, new everything
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
I like the idea, but researching / upgrading governments is not possible as of now. It's on my wish list, though.
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
I also use new goverments (7 new) in beyond which serve as unique mechanisms for some races (well govermeents posses some mechanics which other features can not)
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
I've had a look at your mods Blackstork, and I'm very impressed. Man, once when we get yours, lurchi's, and Icemania's AI improvement mod, along with a bunch of graphical improvements there's gonna be one heck of a party here in these forums
. I know its a bit early, but I'm so anticipating the day they all come together. Thanks for taking the time to make such great mods, it people like you that really keep a game alive and so great. I think I'll start devoting my time to test your mods out since they look so cool. Once I get the time later tonight I'll start a game with the AI mod on Extreme, and see how it goes. Expect some results in your thread Icemania (probably not the video yet though, I need to do some practice rounds before attempting that [:)]) Cheers everyone!
Cmiller

Cmiller
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Thanks mate for support, its really appreciated, it makes good feeling doing heard-originated investements into this awesome game.
I will do major (but still alpha
) release tomorrow and this one i could tell already have alot of things to explore, try, reveal, tweak, and obcourse correct 
Yeah, both Icemania (i really peered inside his work and its insane
) and lurchi (i had no chance to per but i imagine it being something leviathan-like) and many others make this game potential more than vannilla version, and thanks to devs for modders support.
I really want to see the day it become most epic mod and most epic game even been done
I will do major (but still alpha


Yeah, both Icemania (i really peered inside his work and its insane

I really want to see the day it become most epic mod and most epic game even been done

RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
[:)]
I did not do much today. There are now 745 research projects, 3 new reactors and another new fuel.
I did not do much today. There are now 745 research projects, 3 new reactors and another new fuel.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Yes I've tinkered with the racial bias settings, changes here in the current release of Vanilla and will be in the next release for Extended. What I haven't done yet is tinker with government balancing but I agree with Cmiller it needs to be considered. Let me get the next release out and I'll have a closer look.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
I just did a little test, the result was... dismaying. [:(]
I have three planetary weapons in Research Reloaded as of now, more are planned. The vanilla ion cannon, an upgrade for it and a plasma cannon.
On a single planet I can build exactly one of them. [X(]
I have three planetary weapons in Research Reloaded as of now, more are planned. The vanilla ion cannon, an upgrade for it and a plasma cannon.
On a single planet I can build exactly one of them. [X(]
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- Posts: 604
- Joined: Wed Jun 04, 2014 11:49 am
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Could it be that the planetary weapon implementation is like robot, clone or armored factories. You can only build one of them on the same planet. You could compare the implementation of wonders with the three factories, perhaps there is a value like = group or something like this and it is only allowed to build one of the same group at same planet.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Yeah, it's something like that. Each facility can be built only once, and the game knows only one weapon facility... [:(]
I already added this to my growing wishlist... [&o]
I already added this to my growing wishlist... [&o]
- PsyKoSnake
- Posts: 119
- Joined: Wed Jan 25, 2012 8:20 pm
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
If you dont have more components, what will you do?
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
ORIGINAL: PsyKoSnake
If you dont have more components, what will you do?
Without the base game patched for way more components I'd have to remove way too much stuff, so I couldn't release this mod. The end. It's as simple as that.
Without planet destroyer templates I'd have to remove about 20 new superweapons leaving the game unbalanced.
Without added bonus/malus options I can't make new weapon types like hybrid weapons. Only the shield brakers could stay because I have a kludge for that one.
Without the facility patch there can only be one planetary weapon and no new facilities at all save wonders so I'd have to remove facilities I already added and scrap the ones I had planned.
And so on. Almost everything on my wishlist (op post) is quite significant.
If nothing happens it will have consequences. I doubt it'll come to that, though.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
I was really busy the last few days and it will be even worse the next few, not much time for DW. Later today I'll post an update and a new teaser. The next one will probably be wednesday, maybe thursday.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Ok, here's the update. There are now 765 research projects, I added several new reactors and shields. There's also another new type of fuel.
The promised teaser:

The promised teaser:

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- Posts: 210
- Joined: Mon Jun 09, 2014 12:56 pm
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
I'm so excited for this mod! Keep up the good work!
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
How about the Railguns and missiles? I don't believe i noticed any screenshots from those trees. Are there any changes to them and will i finally be able to use them in lategame without being utterly destroyed? [&:]
Other then that i really love this expanded research. No more hunting for the same game breaking tech like the titan beam.
All hail lurchi [&o]
Other then that i really love this expanded research. No more hunting for the same game breaking tech like the titan beam.
All hail lurchi [&o]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Uh~ i see zenox-shields.[8D] Will love the mod more if they get a deserved shield-buff.[:D]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
ORIGINAL: ParagonExile
I'm so excited for this mod! Keep up the good work!
Sure thing. [:)]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
ORIGINAL: Tozze101
How about the Railguns and missiles? I don't believe i noticed any screenshots from those trees. Are there any changes to them and will i finally be able to use them in lategame without being utterly destroyed? [&:]
Other then that i really love this expanded research. No more hunting for the same game breaking tech like the titan beam.
All hail lurchi [&o]
Of course there are more railguns. Mass drivers, coil guns and a Gauss cannon. There's a special planet buster weapon, too. Same is true for missiles, of course.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
ORIGINAL: Kizucha
Uh~ i see zenox-shields.[8D] Will love the mod more if they get a deserved shield-buff.[:D]
All race tech get's buffed for late game. [:D]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Yay shiny buffed race-tech.[:D]