Stylistically I was shooting for a "flat" military-style map with minimal textures, which would be well-suited to conversion to a black-and-white planning map. However, I had some ideas this morning for a simple shaded relief layer, which I've implemented. I have mixed feelings about it: the terrain model in FCRS isn't particularly well-suited for shaded relief, and in some ways I think the shading detracts from my original goal (others have done 3D much better). But, it seems to make reading the terrain a little bit easier and while I would probably not use it in a planning map/AAR illustration, it might make gameplay easier. I have included both versions for you to try out.
I have also prepared a simplified "planning map" for those of you who like to develop orders overlays and the like.
Flat version: http://www.rjlee.org/FPCmaps/Red%20Storm%209%20flat.png
Shaded version: http://www.rjlee.org/FPCmaps/Red%20Stor ... shaded.png
Planning map: http://www.rjlee.org/FPCmaps/Red%20Stor ... %20map.jpg
Now, off to download v2.04...










