1.2.0.7 Off-City Reinforcement Bug

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BrianSchick
Posts: 100
Joined: Tue Jan 27, 2009 10:09 pm

1.2.0.7 Off-City Reinforcement Bug

Post by BrianSchick »

Hi Guys,

Here, I cannot place the Sierra Leone territorial. There's a French ship in the port.

I'm going back to the production step to buy units again. Here's the save game file.

Brian.

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Brian M. Schick
Shannon V. OKeets
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RE: 1.2.0.7 Off-City Reinforcement Bug

Post by Shannon V. OKeets »

ORIGINAL: BrianSchick

Hi Guys,

Here, I cannot place the Sierra Leone territorial. There's a French ship in the port.

I'm going back to the production step to buy units again. Here's the save game file.

Brian.

I have fixed this but you will need to wait for the next Public Beta (or official release).

Currently I am working on the last half dozen Production Planning bugs. Once I get those fixed (hopefully this weekend), I'll give the beta testers version 1.2.1.0 to test. If they give their blessing, that will become the next Public Beta, and after some more testing by players who download and run the Public Beta, it will become an official release. Tedious, yes. But we have learned it is better to be safe than sorry.
Steve

Perfection is an elusive goal.
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bighinvegas
Posts: 63
Joined: Sun Jul 04, 2004 1:45 am

RE: 1.2.0.7 Off-City Reinforcement Bug

Post by bighinvegas »

I have the same bug, but mine is the Morocco terr. and UK units are in the three city hexes.
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Omnius
Posts: 881
Joined: Fri Jun 22, 2012 12:10 pm
Location: Salinas, CA

RE: 1.2.0.7 Off-City Reinforcement Bug

Post by Omnius »

Mine was the Lybian territorial. Glad to know this bug has been fixed and is awaiting release.

Omnius
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