How and when a unit loses its zone of control

Piercing Fortress Europa is a new game from veteran game designer Frank Hunter, which covers the campaigns of the Western Allies from July, 1943 through the end of April, 1945 in Sicily and Italy. Each area has its own map and time scale to best represent the campaigns for Sicily and Italy and the player is offered complete freedom, limited only by a historical order of battle and logistics model, to plan his operations and explore all of the many “what ifs” that the Italian theater has to offer.
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FrankHunter
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Joined: Fri Mar 26, 2004 6:07 am

How and when a unit loses its zone of control

Post by FrankHunter »

There's been some questions about how and when a unit loses its ability to exert a ZoC. A unit loses its ZoC if its disruption exceeds its unit quality. So 7 disruption on a average quality 6 unit means it doesn't exert a ZoC.

When this happens a red triangle in the upper left hand corner should appear on the unit counter.

Also, a unit can lose its ZoC, for the remainder of the current turn only, when its attacked. This has the effect of a unit being unable to block a retreat path if it is being attacked. The unit gets its ZoC back at the end of the turn.
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