Bob Flemin's MWIF AARse IV - Nice AArse

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warspite1
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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 3

Right then, first things first - its the attack on the French 28th Cavalry Corps west of Vichy. Its a 5:1 no modifiers and fractional odds increase to 6:1. The throw is a 5 and the Cavalry unit is destroyed for no loss and a breakthrough.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 3

Next on the menu is a more tricky 3:1 Assault in the mountains against the 19th Motorised Corps.

Its another 5. Both sides lose a unit (the Germans have not brought a division! and so lose a 6-3 INF [:-] The Germans are also disorganised.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 3

With the stalling of that attack, this next one - against Lyons - takes on greater significance. It's 4:1 with a -1 modifier (Allied Combat Friction WTF!!!!). The French choose the Assault table.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 3

The final attack in Belgium is also on the Assault table and is a 4:1 no modifiers. The result is a 7 - the AT is lost and the Germans disorganised.


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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 3

Guderian is used to organise 4 units - including those in the mountains. This is vital to the continued advance.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 4

Winston puts in a call to Uncle Joe requesting assistance. Stalin is his usual non-committal self but secretly is considering an attack in the East....
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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 4

The flight south continues. In China, Mao has agreed to try and alleviate the pressure on his Nationalist chums - well, Stalin has ordered him too, and he has begun moving units east to try and cause the Japanese a few issues.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 5

The weather is a 7 - Fine everywhere. The Axis resume the march south.

Just one ground strike - the vaunted Regia Aeronautica take to the skys...

...er, don't call us, we'll call you....

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 5

Three attacks in France this impulse - easy one first:

The 7th Infantry, west of Lyons, is attacked by two German armies. The odds are 4:1 -1 on the Blitz table, but a throw of 10(9) - how few of these we've seen! - means that both the French Infantry, and the disorganised fighter are destroyed.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 5

Next we more onto General Georges in the west. His HQ Support worked, reducing the attack to a 3:1 no modifiers on the Assault table. Ouch! its a 4. Georges is destroyed but the Germans lose 2 of their 3 attackers. That was a pretty rubbish attack....

Because of a shortage of bodies on the ground I have to lose the ART. That was a really dumb attack!

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 5

And so to the final attack. Its a 3:1 (inc to 4:1 by the Fractional Odds) and uses the Blitz table....

...6. No loss to either side but the French unit is Shattered. I do not convert - I do not want anymore units holed up in the mountains of Central France [&:]

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 6

The Allies chances of stopping Germany from reaching the Spanish border before Jul/Aug are getting slimmer... once again the CW have to choose a combined...and then I realise that I can't use a combined because of the FTC rules [8|]

The British 45th Garrison Corps holed up in northern France is limiting the FTC nos. An attack is launched against German units on the coast. In practise this is a bit "gamey" (I am purposely trying to lose the unit) but could be seen as a last ditch effort to relieve pressure on units in the south.

Wellington and Harrow bombers are thrown in to the attack (there will be some V.C's issued as a result of this).

The aircraft raise the odds to 1:1 +2 on the Assault table...

...its a 6(8) the Garrison goes but takes a German infantry with it. Well done lads - you took one for the team [:)]


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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 7

The weather is Fine everywhere.

Two attacks and a Paradrop behind the enemy announced.



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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 7

Well that was a bad mis-calculation on my part. The Paradrop is 2:1. I get a +1 because the notional was used, but I have no idea why that equates to a 3. I bring in two bombers to get the 2:1 odds but.....

...its an 8(9)!! The Para is disorganised but he lands!

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 7

Mmmm.... maybe that wasn't such a great attack. The ZOC for the Para is only in its own hex so I have not put the two French units to the north OOS....

Oh well, moving swiftly on....

The next attack is the 4:1 +1 Blitz attack in the forest....

...is a 6(7) - there are an awful lot of 5's and 6's this game. The French Infantry is not lost but is Shattered (I do not convert).

Ahhh the Paradrop was a good idea. The Infantry cannot retreat due to ZOC (from the other German units) and is destroyed. Yeah... I knew that [;)]

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 7

This leaves the final attack in the mountains. It's a 3:1 no modifiers. Its ANOTHER 5. Mmmmmm are we sure this is random? [:)]

Both sides take a loss (the Germans lose an Infantry Division) but, more importantly, all German units are disorganised.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 8

That last round of disorganisation should definitely have saved Spain from attack this impulse. But the Allies do not want to take chances. They cannot afford to pass with the CW or French so there will be only a 20% chance of the turn ending.
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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 8

Damn - unless I am being a bit of a thicky, there is a bug in play. The CW should be able to land a unit in Bordeaux or Bayonne but the program is stating this is illegal under the FTC rules..... All I can do is hope this sorts itself out next turn - if its not too late by then.
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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by warspite1 »

May/Jun 1941
Impulse: 9

The Italians surround Nice while the remaining Germans move up to the east bank of the Garonne.

The turn ends on a 3.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Post by Courtenay »

ORIGINAL: warspite1

May/Jun 1941
Impulse: 7

Well that was a bad mis-calculation on my part. The Paradrop is 2:1. I get a +1 because the notional was used, but I have no idea why that equates to a 3. I bring in two bombers to get the 2:1 odds but.....

...its an 8(9)!! The Para is disorganised but he lands!
The notional has a defense of three because: 1 for the notional, +1 for major power defending in its home country, +1 for being in an unoccupied hex in the ZOC of a friendly corps. 1+1+1 = 3.
I thought I knew how to play this game....
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