Random Games

Discuss and post your mods and scenarios here for others to download.

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Tac2i
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Random Games

Post by Tac2i »

I've started a collection of random game scenario files. Feel free to grab them and use to base your games on. All have been edited to make them more fair as far as map layout is concerned. They were edited with a view toward human vs human team games, though might be suitable for AI games as well. To use load them with the Load Scenario button. Make your own adjustments if any. All games in the 215 folder are based on the Enhanced Mod Suite (EMS Docs) and you must have it installed to make use of them. Additionally, please install the SeaBridge atzip file as some of the games require it.

http://rtworks.org/GameStuff/RandomGames/

Note: please use a right click on download links to get the EMS files.
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Tac2i
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Random Map

Post by Tac2i »

Here is a 2.20c random map for your use and enjoyment. It is currently set for one human vs 3 AI (with a 4th AI that starts at war with everyone, has no seaports and only 3 cities - the Anarchists). The German Regime is the human player and the AI are England, France and Russia. You can, of course, choose the regime you wish to play. If you know how to use the editor you can also reorder which regime moves first. If you so choose you can also make an AI your ally or make one AI at war with another AI. I should get around to publishing a short tutorial on how to make these edits.

Use the "Load Senario" button to load the file and make your adjustments, if any, then have fun.

Download: MyMap2a.at2 (right click the link to save to your PC)

Map creation/editing courtesy of arditidagger, all5n and me.

Image

Larger map: myMap2a1
Attachments
myMap2a.jpg
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Josh
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RE: Random Map

Post by Josh »

"...with a 4th AI that starts at war with everyone, has no seaports and only 3 cities - the Anarchists..." [&o]
That's a great looking map Roy, thx.
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Whydmer
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RE: Random Map

Post by Whydmer »

Yes, thank you for this. I will have to check them out when I finish my current blood bowl. :)

We could talk about starting a service/cooperative where players generate tailored random maps for other players, guaranteeing that they are appropriate for Human vs AI or Human vs Human but also allowing the person/people who are going to be playing on them not to not see the map ahead of time. Especially nice if you like playing with the shroud on.
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Tac2i
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RE: Random Map

Post by Tac2i »

Good idea Whydmer...
ORIGINAL: Whydmer

Yes, thank you for this. I will have to check them out when I finish my current blood bowl. :)

We could talk about starting a service/cooperative where players generate tailored random maps for other players, guaranteeing that they are appropriate for Human vs AI or Human vs Human but also allowing the person/people who are going to be playing on them not to not see the map ahead of time. Especially nice if you like playing with the shroud on.
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danlongman
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RE: Random Map

Post by danlongman »

A help request please...
1)Do I have to do something to make the Bombur mods work for random games?
2)Someone once gave me access to a 19th century technology file, or one which had field guns instead of trucks
with trucks and jeeps as researchable technology. A hard drive problem killed it and now I canna remember
who did it for me. Does someone have something like this that could work on the Steam ATG??

Thanks
"Patriotism: Your conviction that this country is superior to all other countries because you were born in it." - George Bernard Shaw
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Tac2i
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RE: Random Map

Post by Tac2i »

I think this is what you are looking for:

http://rtworks.org/GameStuff/pre20thcentury.at2
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Bombur
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RE: Random Map

Post by Bombur »

Bombur mod was designed for random games.
My early Bombur mod had a tech tree from 1900 to 1960, maybe this is the one you´re looking for.
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Twotribes
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RE: Random Map

Post by Twotribes »

Cant remember which but one of them is not working anymore. I know the latest works as well as the one before it.
Favoritism is alive and well here.
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