Terrain effects chart

Sequel to its genre-busting predecessor, Battle Academy 2 moves the action east – to the bloodied plains of Mother Russia. When a gritty new look, great new features, and random mission generation meet battle-proven gameplay you can be sure of a strategy classic!

Experience the brutal campaign from both sides as you play across 4 campaigns – as partisan, Tiger, T-34 and dozens of other accurately modeled units. See how the harsh weather of the steppes changed the course of the war.

And after following the fortunes of the two sides you can then experience limitless battles with the brand new random skirmish feature. Customise your mission with the myriad settings before entering a unique and surprising battle every time.

Add in the best-in-class Slitherine PBEM++ multiplayer system, redesigned editor, custom scripting, and Cooperative multiplayer to create a new strategy masterpiece.
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FroBodine
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Terrain effects chart

Post by FroBodine »

Is there a terrain effects chart of sorts that you could provide to us, please? I am never sure if a hedgerow completely blocks line of sight for tanks or infantry, etc. Does a bunker block line of sight? I don't know, because I haven't memorized every piece of terrain yet, and there is nothing in the manual.

Is this something you could give us, or type up for us?

Thank you.
Rosseau
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RE: Terrain effects chart

Post by Rosseau »

Typically I go to options wheel in upper right corner and leave LOS on. It's a bit ugly on the map though.
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FroBodine
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RE: Terrain effects chart

Post by FroBodine »

That is true. I do keep line of sight on. However, that doesn't help if my tank is too far away to see line of sight across the terrain, and if I move it closer to check, I have already committed the move.

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IainMcNeil
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RE: Terrain effects chart

Post by IainMcNeil »

Hedges block LOS, except that infantry/AT guns lining a hedge can see through and fire at targets on the other side, and if they do so can be fired back at.
Iain McNeil
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Matrix Games
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