Under African Skies (2017) v1.5 -- Testing Now!

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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: Baloogan

Hey Feltan, I'm thinking of streaming this scenario on Saturday. [:D] Just going to play it for the first time now!

Baloogan,

That would be great! Let me know what time you are going to start, I'd love to watch and chat along.

Regards,
Feltan
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: mikmyk

Hope you didn't give him an nukes to use[:)]

Not this time. He has to wait and wonder about future ones -- sooner or later I'll let him pop a mushroom cloud!

Regards,
Feltan
RoryAndersonCDT
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by RoryAndersonCDT »

ORIGINAL: Feltan

ORIGINAL: Baloogan

Hey Feltan, I'm thinking of streaming this scenario on Saturday. [:D] Just going to play it for the first time now!

Baloogan,

That would be great! Let me know what time you are going to start, I'd love to watch and chat along.

Regards,
Feltan

Will be Saturday, 5pm PDT. Time zone calculator link [:D]

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tommo8993
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by tommo8993 »

Just finished this, wow your scenarios are amazing. Would love to see you do a north korea scenario or a 2nd falkands war.
Lawdog1700
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Lawdog1700 »

Feltan,

Well done. This was an amazing scenario. It ran well, no notable slow downs. The events kept things exciting and the realism and immersion were excellent. Again, that was great fun.

I achieved a Major Victory, 692 points.

SIDE: CWA
===========================================================

LOSSES:
-------------------------------
6x 35mm/90 Twin Type 90 [China Type 902 FC]
3x A/C Hangar (2x Large Aircraft)
1x A/C Hangar (2x Small Aircraft)
6x Alpha Jet C
1x Ammo Revetment
1x Ammo Shelter
3x ATR-42MP Surveyor
20x Building (Barracks)
12x Building (Communication Hub)
2x Building (Control Tower)
3x Building (Medium)
1x Building (Place of Worship)
1x Building (School)
2x Building (Very Large Leadership Compound)
2x Building (Watch Tower)
2x Bunker (Comm Center)
2x Bunker (Large C3M)
1x F 89 Aradu [Meko 360]
2x F 90 Thunder [Hamilton Class]
8x F-7N Airguard
30x HQ-2a Guideline Single Rail
4x J-7II Fishbed
5x L-39ZA/ART Albatros
11x Platform [Class B, 70000t]
3x Radar (China HQ-64 Search)
8x Roland 2
1x Runway Access Point (Large Aircraft)
23x Runway Access Point (Very Large Aircraft)
1x Structure (Oil Refinery)
31x Structure (Oil Well)
3x Vehicle (China Type 902)
5x Vehicle (Chop Rest)
5x Vehicle (Gin Sling)


EXPENDITURES:
------------------
8x Aspide



SIDE: China
===========================================================

LOSSES:
-------------------------------
2x A/C Hangar (4x Large Aircraft)
1x A/C Tarmac Space (4x Large Aircraft)
13x Building (Barracks)
6x Building (Communication Hub)
1x Building (Embassy)
2x Building (Large Government Building)
5x Building (Medium)
2x Building (Very Large Leadership Compound)
2x Building (Watch Tower)
1x Bunker (Comm Center)
3x BZK-00X Wing Loong [Pterodactyl] UAV
12x C-802 Triple
2x Commercial Container Vessel - Feedermax [3,000 TEU, 30,000t DWT]
2x Commercial Supply Vessel [6,000t DWT]
1x Commercial Tanker - General Purpose [20,000t DWT]
1x Commercial Tanker - Large Range 2 [150,000t DWT]
1x Commercial Tanker - Medium Range [40,000t DWT]
1x Commercial Tugboat
12x J-11 Flanker B [Su-27SK Copy]
12x J-7II Fishbed
1x Ka-28 Helix A
1x Radar (China HQ-64 Search)
1x Radar (Generic Air Traffic Control)
4x SA-15b Gauntlet [9A331] TELAR
3x SA-16 Gimlet [9K310 Igla-1] MANPADS
4x SA-20a Gargoyle [5P85SE] TEL
2x Type 039G Song
1x Type 052B Luyang I [168 Guangzhou]
2x Type 054A Jiangkai II [530 Xuzhou]
2x Type 056 Jiangdao [582 Bengbu]
3x Vehicle (China Type 352 Square Tie)
1x Vehicle (Clam Shell [5N66])
1x Vehicle (Tombstone [30N6])
3x Y-8CA Cub [High New 1]
3x Y-8X Cub
2x Z-9C Dauphin 2


EXPENDITURES:
------------------
97x 100mm/55 H/PJ-87 HE
145x 100mm/55 H/PJ-87 HECVT
5x 30mm China H/PJ-17 [20 rnds]
269x 76mm/60 China H/PJ-26 Frag Burst [2 rnds]
705x 76mm/60 China H/PJ-26 HE Burst [2 rnds]
39x AA-10 Alamo C [R-27RE, LR SARH]
7x AA-11 Archer [R-73]
48x C-802 [YJ-82, CSS-N-8 Saccade]
40x C-803 [YJ-83]
8x Generic Acoustic Decoy
4x Generic Chaff Rocket
35x Generic Chaff Salvo [4x Cartridges]
8x HQ-10 [FL-3000N]
28x HQ-16A
15x RGB-75 [Basic Search, Passive Omni]
55x SA-15b Gauntlet [9M331]
65x SA-20a Gargoyle [48N6E]
46x SA-N-12 Grizzly [9M317]
2x Yu-4B



SIDE: France
===========================================================

LOSSES:
-------------------------------
1x A 607 Meuse [Durance Class]
1x D 620 Forbin [Horizon]
2x D 640 Georges Leygues [Type F70]
8x EC.665 Tiger HAD/HCP
1x F 710 La Fayette
1x L 9013 Mistral
8x Lynx HAS.4(FN)
1x NH90 TTH
4x SA.365F1 Dauphin 2
1x SA.565MA Panther


EXPENDITURES:
------------------
75x 100mm/55 Model 1968 HE Burst [4 rnds]
95x 100mm/55 Model 1968 PFHE Burst [4 rnds]
72x 30mm Giat 30/M781 Burst [50 rnds]
24x 76mm/62 Super Rapido HE Burst [2 rnds]
64x AGM-114K Hellfire II
16x Aster 15 PAAMS [GWS.45 Sea Viper]
32x Aster 30 PAAMS [GWS.45 Sea Viper]
6x DAGAIE Mk2 LEM Chaff
1x L5 Mod 4
30x Mistral 1
8x MM.40 Exocet Blk II
8x MM.40 Exocet Blk III
2x MU-90 Impact
18x R.440N Crotale V3N
16x R.440N Crotale-NG VT1
5x SEALEM Chaff
6x TSM 8050A Active RO



SIDE: United States
===========================================================

LOSSES:
-------------------------------
1x RQ-4B Global Hawk Blk 40 UAV


EXPENDITURES:
------------------
948x 114mm/55 Mk8 HE(MP)ER HE
199x 20mm M197 Burst [25 rnds]
5x 20mm/100 Mk15 Phalanx Blk 1B Burst [300 rnds]
14x 25mm GAU-22/A Equalizer Burst [30 rnds]
24x 30mm/75 DS30B Mk1 APDS Burst [20 rnds]
70x 30mm/75 DS30B Mk1 HE Burst [20 rnds]
88x AGM-114K Hellfire II
32x AGM-158A JASSM [Penetrator]
24x AGM-84K SLAMER-ATA
112x AGM-86C Blk IA CALCM
124x AIM-120D AMRAAM P3I.4
90x AN/SSQ-53F DIFAR
28x AN/SSQ-62E DICASS
8x Aster 15 PAAMS [GWS.45 Sea Viper]
6x Aster 30 PAAMS [GWS.45 Sea Viper]
32x GBU-32(V)2/B JDAM [Mk83]
5x Generic Chaff Salvo [5x Cartridges]
2x Generic Flare Salvo [3x Cartridges, Dual Spectral]
154x HYDRA 70mm Rocket
14x Mk48 Mod 7 ADCAP CBASS
112x RGM-109E Tomahawk Blk IV TACTOM
16x RGM-84D Harpoon IC
15x RGM-84G Harpoon ICR
8x RGM-84L Harpoon II
2x RIM-174A ERAM SM-6MR Blk I
14x Spearfish Mod 0
1x SSQ-963D CAMBS VI
3x Stingray Mod 1
16x UGM-109C Tomahawk Blk III TLAM
12x UGM-109E Tomahawk Blk IV TACTOM
8x UGM-109E Tomahawk Blk IV TACTOM


As a post script, wow...the poor French...
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Korvar
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Korvar »

Fantastic work on this scenario Feltan!

Let me preface the following question with an admission that I have only skimmed this thread for fear of reading spoilers (I have yet to finish the scenario, and the immersion is too good to spoil). If the question has already been answered, my apologies!

I have one question in regards to the French: the French are set as an ally in the scenario, so of course French hostilities with the Chinese flags all Chinese units as hostile for the US/UK forces. This is understandable given the NATO alliance.... BUT in the first tasking pop-up, this appears: "In the context of relative Chinese neutrality or belligerence, the Chinese relationship with France has no bearing on us. France is conducting a wholly independent operation and separate diplomatic effort."

Is this clarified in further tasking orders? (I'm only two TOs deep so far in the first hour or so of game time). If not, what was your intent with regards to the French - should their status as an ally or the specific tasking orders take precedence?

So far I have been proceeding as follows: until I see an overt act of aggression against my forces, I'm still treating the Chinese as neutral, but I have to manually reclassify Chinese units as neutral for S/A and target sorting purposes. Should any hostilities occur, I will try to localize them as per the TOs.
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: Korvar

Fantastic work on this scenario Feltan!

Let me preface the following question with an admission that I have only skimmed this thread for fear of reading spoilers (I have yet to finish the scenario, and the immersion is too good to spoil). If the question has already been answered, my apologies!

I have one question in regards to the French: the French are set as an ally in the scenario, so of course French hostilities with the Chinese flags all Chinese units as hostile for the US/UK forces. This is understandable given the NATO alliance.... BUT in the first tasking pop-up, this appears: "In the context of relative Chinese neutrality or belligerence, the Chinese relationship with France has no bearing on us. France is conducting a wholly independent operation and separate diplomatic effort."

Is this clarified in further tasking orders? (I'm only two TOs deep so far in the first hour or so of game time). If not, what was your intent with regards to the French - should their status as an ally or the specific tasking orders take precedence?

So far I have been proceeding as follows: until I see an overt act of aggression against my forces, I'm still treating the Chinese as neutral, but I have to manually reclassify Chinese units as neutral for S/A and target sorting purposes. Should any hostilities occur, I will try to localize them as per the TOs.

Korvar,

Thank you for feedback.

With regard to China. So, the trick here is that the situation is supposed to cause you to think and force you into the position of the commander.

You have some detailed ROE. Unfortunately, the French take the initiative and spoil the plans a bit. What would you do in the position of commander?

An old saying in the military is that "No plan survives first contact with the enemy." As the US/UK commander, once the Chinese turn hostile toward you (presumably through no fault of your own), your "best efforts" to keep them neutral have failed.

The ambiguity is on purpose. The French will learn a lesson about not operating as part of a coalition. And, your grand orders to ease the Chinese out during the next phase of the operation go into the crapper.

I am glad this situations is causing "problems" for players .... it is intended to produce that "fog of war," that situation where a commander has to make decisions in the absence of genuine clarity -- a situation all too frequent, in my experience, when you are in charge of an organization.

Regards,
Feltan
tommo8993
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by tommo8993 »

china always goes hostile when they attack France. Would it not be an idea to have the french neutral to the US/UK rather than allied.
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Korvar
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Korvar »

ORIGINAL: Feltan
An old saying in the military is that "No plan survives first contact with the enemy." As the US/UK commander, once the Chinese turn hostile toward you (presumably through no fault of your own), your "best efforts" to keep them neutral have failed.

The ambiguity is on purpose. The French will learn a lesson about not operating as part of a coalition. And, your grand orders to ease the Chinese out during the next phase of the operation go into the crapper.

I am glad this situations is causing "problems" for players .... it is intended to produce that "fog of war," that situation where a commander has to make decisions in the absence of genuine clarity -- a situation all too frequent, in my experience, when you are in charge of an organization.

Regards,
Feltan


I figured this was intentional, so I've been proceeding as fragged despite the ambiguity. The ambiguity actually has been reproducing the uncertain posturing which occurs during US and Chinese operations in close proximity, so I think you've achieved your goal there!

Some highlights from my playthrough...

The French Eurocopters had their own "fog of war" when I re-classified the merchant ships they were about to attack as neutral. It delayed the opening of hostilities, but the inevitable missile exchange still happened (just when I thought I had found a loophole!):

Image


I've been carefully sorting targets and manually reclassifying anything Chinese (and the city markers) as neutral. It has allowed me to (so far) give the Chinese forces a wide berth and minimize the likelihood of overt aggression. I can see that the scenario is pushing for a conflict, but I'm still holding out for the favored negotiating position per the TO. Notice the recently detected Chinese J-11s north of Port Harcourt are classified as hostile by default:

Image


In other news, I think my deck officer is drunk:
Image
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: tommo8993

china always goes hostile when they attack France. Would it not be an idea to have the french neutral to the US/UK rather than allied.

tommo8993,

I tried that. In fact, that was the initial set-up in my first version. The results were disappointing, and I though quite unrealistic given the relationship that exists between France, the UK and the US. I ended up changing them to Allied, but not under player control. Currently, the scenario plays the way it was intended.

Regards,
Feltan
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: Korvar


I figured this was intentional, so I've been proceeding as fragged despite the ambiguity. The ambiguity actually has been reproducing the uncertain posturing which occurs during US and Chinese operations in close proximity, so I think you've achieved your goal there!

Some highlights from my playthrough...

The French Eurocopters had their own "fog of war" when I re-classified the merchant ships they were about to attack as neutral. It delayed the opening of hostilities, but the inevitable missile exchange still happened (just when I thought I had found a loophole!):


I've been carefully sorting targets and manually reclassifying anything Chinese (and the city markers) as neutral. It has allowed me to (so far) give the Chinese forces a wide berth and minimize the likelihood of overt aggression. I can see that the scenario is pushing for a conflict, but I'm still holding out for the favored negotiating position per the TO. Notice the recently detected Chinese J-11s north of Port Harcourt are classified as hostile by default:

Korvar,

That is quite an innovative approach (reclassifying contacts as Neutral). I confess it never occurred to me during testing to try that. Which proves longstanding comments on this forum that players will take your scenario in directions not contemplated. I'm just gratified that the scenario hung together and played out while you took that approach.

Regards,
Feltan
tommo8993
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by tommo8993 »

But it says avoid contact with china yet i always end up attacking them.
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: tommo8993

But it says avoid contact with china yet i always end up attacking them.

tommo8993,

Read the orders again. You are to avoid contact/conflict with China, but the orders explain what you need to do if that fails. As it happens, the likelihood of you being able to avoid conflict with China are small.

This is a war game. The scenario is set up for a conflict not diplomacy.

Regards,
Feltan
Luidzi
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Luidzi »

Your orders also state that you can defend yourself and, if avoiding hostilities is not possible, allow you to bomb the hell out of them. At the beginning US/UK are neutral to China, which allows you to scout around with aircrafts and make visual ID of everything on the ground.

From purely theoretical standpoint, you can attack CWA without aggressing China if you avoid identification and keep your units out of range of Chinese weapons if possible. China will then only see individual bogeys (and bandits, when they attack). Since China will go hostile when they or CWA identify your unit and it makes an offensive action (this includes evading of CWA weapons), keeping them out of conflict is very hard, if not impossible.

Destruction of Chinese units is also worth more points than taking out CWA, so it may be not possible to achieve a good victory conditions when avoiding China.
Vici Supreme
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Vici Supreme »

Hey there

One thing that could be added is the Diori Hamani International Airport in Naimey, Niger which is used as a joint US-French base. The americans use the base for Reaper and Liberty King surveillance flights while French forces used the airport as a staging area during the Mali offensive.

In my opinion it totally fits the set-up of your scenario! [:)]

https://publicintelligence.net/us-drones-in-africa/
http://www.washingtonpost.com/world/national-security/drone-base-in-niger-gives-us-a-strategic-foothold-in-west-africa/2013/03/21/700ee8d0-9170-11e2-9c4d-798c073d7ec8_story.html
http://www.washingtonpost.com/world/nat ... story.html

Regards

Supreme
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

ORIGINAL: Supreme 2.0

Hey there

One thing that could be added is the Diori Hamani International Airport in Naimey, Niger which is used as a joint US-French base. The americans use the base for Reaper and Liberty King surveillance flights while French forces used the airport as a staging area during the Mali offensive.

In my opinion it totally fits the set-up of your scenario! [:)]

https://publicintelligence.net/us-drones-in-africa/
http://www.washingtonpost.com/world/national-security/drone-base-in-niger-gives-us-a-strategic-foothold-in-west-africa/2013/03/21/700ee8d0-9170-11e2-9c4d-798c073d7ec8_story.html
http://www.washingtonpost.com/world/nat ... story.html

Regards

Supreme

Supreme,

Thank you for those resources. I have book marked the Public Intelligence website having spent a good couple of hours trolling through articles.

At this point, I don't think I am going to change the scenario to add the Niger site you suggest. I could have. However, I think the Global Hawks that I have in the scenario would not be deployed to an area like that. Predators perhaps, but that would be more frosting on the cake for the scenario and I don't think it is currently needed.

You made me smarter tonight. Thanks.

Regards,
Feltan
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Korvar
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Korvar »

Regarding the "inevitability" of conflict with the Chinese -

From my experience with the scenario, it appears to be possible to maintain Chinese neutrality, although it is not an easy task. That said, there is a lot of time left in my playthrough, so anything can happen.

A lot of micromanaging is required to mitigate the risk of open conflict, especially with regards to navigating aircraft around the Chinese SAM kill zones and the manual re-classification of Chinese forces (they get auto classified as hostile as contacts are lost and picked up again). Using Ctrl+A to disable AI auto fire is also helpful.

Even then, I got a little too close with one of my B-52s, and a Chinese SA-20 site took a shot at it where a die roll to hit occurred - luckily I was at the very edge of its range and it missed, but it's a delicate balance to say the least. The Chinese have cooperated in one significant way - none of their combat aircraft have ventured outside of the Port Harcourt area. Only their Y-8CA Cubs have roamed outside of that area, and they have only been a nuisance (jamming).

It has also created an interesting tactical development that the Chiense have effectively conducted area denial in the entire area between Warri and Port Harcourt. I've been forced to use only standoff weapons, and even then the Chinese take shots at my missiles.

I agree with Luidzi that my strategy is not optimal from a scenario scoring point of view, as I'm missing out on a lot of points; however, as Feltan mentioned, the scenario can be played in a myriad of ways - more than the author can possibly anticipate. I think one of CMANO's strong suits is its ability to simultaneously be mostly an open sandbox environment while at the same time providing the framework to be very structured, and it is up to the player to find the right balance for his play-style. It is also a testament to Feltan's work on this scenario that it is still very playable despite a significant detour from the intended course of events.


Here are some snippets from the latest losses report, as well as a screenshot of the overall situation (note: all Chinese losses were a result of their exchange with the French task force, and my Seahawk loss was a result of a landing glitch where it refused to land until it ran out of fuel):

SIDE: CWA
===========================================================

LOSSES:
-------------------------------
6x 35mm/90 Twin Type 90 [China Type 902 FC]
1x A/C Hangar (2x Very Large Aircraft)
1x A/C Tarmac Space (2x Very Large Aircraft)
1x Alpha Jet C
3x Ammo Shelter
3x ATR-42MP Surveyor
2x AvGas (150k Liter Tank)
4x AvGas (400k Liter Tank)
2x AvGas (40k Liter Tank)
7x Building (Barracks)
1x Building (Communication Hub)
6x Building (Medium)
1x Building (School)
1x Building (Very Large Leadership Compound)
1x F 89 Aradu [Meko 360]
2x F 90 Thunder [Hamilton Class]
15x F-7N Airguard
10x HQ-2a Guideline Single Rail
5x J-7II Fishbed
2x L-39ZA/ART Albatros
2x Platform [Class B, 70000t]
3x Radar (China HQ-64 Search)
12x Roland 2
1x Runway Access Point (Large Aircraft)
2x Structure (Oil Refinery)
34x Structure (Oil Well)
3x Vehicle (China Type 902)
4x Vehicle (Chop Rest)
4x Vehicle (Gin Sling)



SIDE: China
===========================================================

LOSSES:
-------------------------------
1x Commercial Tanker - Large Range 2 [150,000t DWT]
1x Ka-28 Helix A
1x Type 056 Jiangdao [582 Bengbu]



SIDE: United States
===========================================================

LOSSES:
-------------------------------
1x MH-60R Seahawk

Image
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Dannyp19
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Dannyp19 »

Another excellent scen. Feltan! I got a minor victory, those sneaky SA20's took out a few UAV's, and one ship was sunk during SAR transit by a sub.

Hope to see more of your work.
Luidzi
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Luidzi »

I contemplated a few ways of "how to prevent French TF from blowing up to kingdom come".

Question: Can the French TF be saved by timely intervention of the US/UK?

I launched all F-35's with AA loadout and went on afterburner until slightly southeast of French TF, with the intention of intercepting a missile salvo from Chinese ships. Planes then loitered for a while until shooting started. After launching all AMRAAMs I continued engagement with guns, hoping of more kills. Unfortunately GAU-25 is not especially suited for dealing with cruise missiles, so the actual number of hits was low.
In the end it didn't matter at all. While my planes were returning completely without ammo, Chinese salvoes that followed the first obliterated most of French TF. The only surviving ship was Aconit. Epic fail.


First try unsuccessful, I tried a different approach.

Question: Can the French TF be saved by manual engagement under the player command?

I switched to French. First change I made was tightening the formation. This allowed short-range missiles to provide area defense to other ships. After helicopter attack I switched to hold fire with the intent to manually control fire, but too late - first salvo of submarine-launched missiles was already blown out of the sky. I send a Lynx to approximate starting location of missiles, but then I had a bigger problems when my attack helicopters detected a titanic salvo. I attacked with Chevalier Paul - one missile at each target. Unfortunately the situation was like from Red Storm Rising - more vampires than defensive missiles. Chevalier Paul soon ran out of Asters and only guns and ECM remained.
After first engagements with Crotales I switched off hold fire and just let the ships control their own fire. First salvo from both directions neutralised, I reversed course of the formation, to unmask their port Mistral launchers, which destroyed another wave. Meanwhile Lynx detected a submarine with MAD sensor and sunk it.
Chinese were launching almost continuous stream of missiles and after a while I reversed course again. Unfortunately it takes a minute to reload Crotale and two Mistral - the few missiles that were ready were quickly used up and only cannons remained.
Chaotic maneouvring of whole formation brought Meuse closest to Chinese ships and therefore a primary target. About 6 missiles hit and turned her into a wreck. Another 5 missiles hit her burning wreck and she was completely gone. Last 5 missiles targeted Chevalier Paul. Second one hit and disabled both cannons, luckily everything else was spoofed by RECM.
And then - it was over. One ship destroyed, another seriously damaged. I didn't continue the scenario to see how much the French survival adds to the war effort (scoring).
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Feltan
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RE: Under African Skies (2017) v1.5 -- Testing Now!

Post by Feltan »

Luidzi,
 
Very innovative and interesting.  I didn't experiment with them as much as you have, and your results are surprisingly good.
 
Regards,
Feltan
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