ORIGINAL: paulderynck
Just curious on the hex control bug (we do know there are some bugs on conquest but...) were the hexes also ZoC'd by Italian or Allied units? The way the rule reads, the ZoC must be undisputed by any other power in order to convert to German control.
On the other question, Japan is completely separate in terms of conquest and to completely conquer Japan, you also need to conquer Formosa, Manchuria and Korea. The Japanese are willing to set up shop in each of those countries if the home islands are conquered.
paulderynck,
I do know the rules and the German units did not have competing ZOC's with Allied units. I had read of this ZOC control problem when Italy surrenders before and wanted to see how it played out. It is definitely a bug that must be fixed. My solution was to station 2 German mountain corps in the mountain hexes south of Munich and by chance the Rommel HQ came in that turn as a reinforcement that I placed in Munich. I'm now pushing supply southwards from Munich with Rommel.
I also found that some Italian units in southern France are incorrectly out of supply. Some of the Italian units that survived the surrender are in supply while some aren't. I'm posting a saved game and bug report on it and this saved game will show you the incorrect Italian surrender and ZOC control. It's version 1.215 so hopefully you'll be able to check it out yourself and see the problem is real.
Omnius
PS - Thanks for the forewarning on Japan. I'm starting to get the hang of how the rules work as far as surrender goes. It's also why I'm going so deep into the game to see how things work. I saw how cutting off supply by sinking all convoy points in the China Sea puts Japan's empire out of supply, not to mention reducing it's production.
Is Germany the same way? WQill I have to conquer every Axis minor? Really lame as when the major goes belly up the minors should too. Probably the one real bug fail in the diplomacy rules.