any comparison to Sudden strike(fireaxis)

A turn-based strategy game like no other has landed. Approachable, absorbing and visually impressive yet detailed, Battle Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation. The game has more than 30 battles in a range of theatres of war from the North African desert through D-Day to the to the snowy Ardennes mountains where the Allies battled to repel the final German offensive. Now with additional battles on the Western Front with the expansions 'Blitzkrieg France', 'Market Garden', 'Operation Husky', 'Sealion' and 'Rommel in Normandy'.

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Zap
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any comparison to Sudden strike(fireaxis)

Post by Zap »

Looking at this and realizing this game is IGOUGO but curious if this has the same feel as Sudden Strike
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Tac2i
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RE: any comparison to Sudden strike(fireaxis)

Post by Tac2i »

Only in the sense that they are both WW2 tactical games are they alike. Sudden Strike is a real-time game whereas BA is not. I'd say because of that the feel is not the same. In Sudden Strike you are under constant pressure because of its real-time nature. That said I had a blast playing this game back in 2000, even had a small clan of players and we would challenge other players. Great times but alas don't really have the time or desire for real-time games anymore. I never found the AI in Sudden Strike or any of its follow on games very satisfying. I do find the AI in BA and even more so in BA2, to offer a decent and fun gaming experience.

One last thing, BA/BA2 both utilize the Slitherine PBEM+ game server for finding opponents. That is a major enhancement if you like playing against others. You can even setup private games with your own friends.
ORIGINAL: Zap

Looking at this and realizing this game is IGOUGO but curious if this has the same feel as Sudden Strike
Tac2i (formerly webizen)
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Zap
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RE: any comparison to Sudden strike(fireaxis)

Post by Zap »

WoW, someone responded who has played sudden strike. Two points you made I found to be very positive, the pbem and the AI. Yes, I grew tired after a while with sudden strike.@Webizen you earned 5 out of 5 stars for responding after all this time.
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MrsWargamer
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RE: any comparison to Sudden strike(fireaxis)

Post by MrsWargamer »

I often wonder how some questions can even be asked.

Sudden Strike, and the other forum's question about Blitzkrieg, asking if they are like Battle Academy 1 or 2 is like asking if men are like women.

Well both are humans. End of similarities.

You might like either, but they have nothing in common in a game sense of the word. Saying both are tactical, says nothing of useful value. They are both set in WW2, really doesn't help a person much. Both are computer wargames, again, what that says is nothing.

Sure there has to be an overwhelming level of material out there, such that a person couldn't possibly be unable to know what both games are like, and that they have nothing in common in any useful fashion.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
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Zap
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RE: any comparison to Sudden strike(fireaxis)

Post by Zap »

Actually, the answer was very general as was my question. He was right on. I wanted a person who played both. The reason one ask is to avoid going through lot of research. Nothing wrong with the question or response.

Yours was the only response that had nothing to say.
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