issue: when the scenario is played no contaminated hexes appear or cause a 'hit' effect per turn in the zone
not sure - didn't there used to be NP & P options for chemical contamination. I can provide map (but only if you promise not to laugh its still WIP) and scenario files
EDIT: I've done more testing and feel like I need to read the manual properly, the unit doesn't spot the contamination if it starts the scenario placed on that contamination, another unit has to move into the hex and 'discover' the contamination.


