Aussies not wanted

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Platon
Posts: 135
Joined: Fri May 16, 2014 10:01 am

Aussies not wanted

Post by Platon »

Global War, Turn 3, Return to Base V.1.2.1.5, the Netherlands are aligned to CW:
A Netherland Transport (3-3) is loaded with the Sidney Milita in Coral Sea Section 0. The transport is not allowed to land in Singapore getting the message Foreign Troop Commitment Limit will not be satisfied, which sounds reasonable as Malaya is a Minor Country an does not cooperate with the Netherlands.
But why is it that it can also not land in any NEI ports (all empty) in range, like Makassar, or even in Port Moresby or Rabaul getting the message "The unit(s) must move to a port within range where they can stack". The only landing points allowed are in Australia itself, like Darwin for instance.
I am quite sure there is no one with Ebola infected on board and I don't think the loaded Australian beer accounts for that problem (Well, not SO sure about that).
Ideas anyone?

with kind regards
And it is also my belief that there has to be CAP for the active player during Ground Support.
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Centuur
Posts: 9089
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Aussies not wanted

Post by Centuur »

This sounds like a bug to me. Can you post a saved game in here from before the naval movement phase (if you don't know how, I can send you an instruction on how to do this). Than we can investigate this a lot easier...
Peter
joshuamnave
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RE: Aussies not wanted

Post by joshuamnave »

The CW can't reinforce the NEI until the proper US entry option has been chosen, although the last time I tested that it wasn't working.
Head Geek in Charge at politigeek.net - the intersection of politics and all things geeky
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Centuur
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Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Aussies not wanted

Post by Centuur »

That's probably why the Australian MIL can't get into NEI, but as you said: that wasn't working correctly and I haven't seen that Steve has fixed this, although it sometimes happens that he forgets to put a fast fix into the reports he makes. He's just a man, you know... [;)]
Peter
Platon
Posts: 135
Joined: Fri May 16, 2014 10:01 am

RE: Aussies not wanted

Post by Platon »

ORIGINAL: Centuur

This sounds like a bug to me. Can you post a saved game in here from before the naval movement phase (if you don't know how, I can send you an instruction on how to do this). Than we can investigate this a lot easier...

Before the naval movement phase or rather the return to base phase (where the problem occurs)?

Edit: Checking the US Entry Options 36 and 43 in the meantime I see now that this is the reason for the problem as both of them have not been chosen and so no Allied land unit is allowed to enter either NEI or CW territory in the Pacific. So no bug but simply a matter of imigration politics: Aussies are not wanted there after all!

with kind regards
And it is also my belief that there has to be CAP for the active player during Ground Support.
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Centuur
Posts: 9089
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Aussies not wanted

Post by Centuur »

OK. Nice to know that this one was fixed than. Thanks...
Peter
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